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FPS Creator X10 / Bottom of boxes and crates are sunk in floor when immobile!

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Blade3327
15
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Joined: 13th Jul 2009
Location: Everywhere... wow, that was unoriginal.
Posted: 5th Aug 2009 22:05
Whenever I modify the properties of a box or crate in FPSC X10 to make the object immobile, the bottom of it is sunk in the ground when I test the game.
If I have a gantry with an immobile box or crate on top, I can see the bottom of it underneath that gantry!
This has forced me to make these objects mobile, which can cause the game to lag a bit. I really can't afford to do this for everything or else the game will be super-slow.
Why are immobile boxes and crates partially lodged into the floor? How can I keep their immobile properties without worrying about this lodging?
outlaw241
16
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Location: Ontario Caliiiiii US of A
Posted: 7th Aug 2009 03:02
click on it hit "enter" and test

Windows 7 -AMD Athlon 64 X2 3800+-4GB RAM-Gforce GTS 250 1GB

Blade3327
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Location: Everywhere... wow, that was unoriginal.
Posted: 7th Aug 2009 03:36 Edited at: 7th Aug 2009 03:42
Don't you think I've BEEN doing that? In-game, if a box or crate is set to immobile, it's partially stuck in the ground.
Coach Shogun 20
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Joined: 27th Feb 2009
Location: In your mind, messing with your thoughts
Posted: 7th Aug 2009 03:41
He's saying when you are moving it around in the editor, hit the "Enter" key on your keyboard.

Blade3327
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Location: Everywhere... wow, that was unoriginal.
Posted: 7th Aug 2009 03:42 Edited at: 7th Aug 2009 03:42
That's not the problem and I do that anyway.
outlaw241
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Location: Ontario Caliiiiii US of A
Posted: 9th Aug 2009 14:46
Quote: "Don't you think I've BEEN doing that?"


i dont know what youvve been doing! they dont let me near windows anymore

O.o

Windows 7 -AMD Athlon 64 X2 3800+-4GB RAM-Gforce GTS 250 1GB

Blade3327
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Joined: 13th Jul 2009
Location: Everywhere... wow, that was unoriginal.
Posted: 9th Aug 2009 22:04
I mean that I have used the enter key to put entities on top of floors, objects, etc. That's not the problem here.
Even if I use <enter>, immobile boxes and crates will be partially stuck in the ground.
Bigsnake
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Joined: 7th Apr 2009
Location: England
Posted: 15th Aug 2009 14:25
Why dont you raise it off the groud slightly? Use Pg up to do this, pg down of course goes down

Your signature has been erased by a mod because it's taller than 600x120
JiMmYThEHaNd
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Posted: 17th Aug 2009 13:27
Yea What bigsnake Said
Or u Could Use The FPSC Cleaner It Works Wonders

Blade3327
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Location: Everywhere... wow, that was unoriginal.
Posted: 21st Aug 2009 08:38
Thx. I'll give it a try.
Bigsnake
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Location: England
Posted: 21st Aug 2009 20:31
FPSC Cleaner doesnt come with X10

You could probolly copy it off of X9 and try it.



Quote: "FPSC Cleaner It Works Wonders"


Yea, I run it if I downgrade or upgrade, it always is handy for anything, including errors

Join the forums and download fpsc games here:
http://fpsc-games.webs.com/
Windows Vista,ATI Readon HD 4870,AMD Athlon 7750 64 Dual Core,4GB ram,SoundBlaster Audigy,EFX Free Edition
Silvester
18
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Joined: 7th Dec 2005
Location: Netherlands
Posted: 22nd Aug 2009 08:09
Quote: "FPSC Cleaner doesnt come with X10"

It does, by default it's in C:\Program Files (x86)\The Game Creators\FPS Creator X10\Bin\FPSCreatorCleaner.exe.

It's not the world that turns against you, it's you that turns against the world.
Bigsnake
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Posted: 22nd Aug 2009 21:43
oh, I never go into the bin folder. I dont really mess around with the fpsc x10 files as much as I do with X9's

Join the forums and download fpsc games here:
http://fpsc-games.webs.com/
Windows Vista,ATI Readon HD 4870,AMD Athlon 7750 64 Dual Core,4GB ram,SoundBlaster Audigy,EFX Free Edition
Silvester
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Location: Netherlands
Posted: 23rd Aug 2009 09:46
Well, I'm the kind of person that likes to know what is where for future reference.

It's not the world that turns against you, it's you that turns against the world.
CoffeeGrunt
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Joined: 5th Oct 2007
Location: England
Posted: 25th Aug 2009 15:39
Why not make it static, rather than immobile?

If I was ever given the opportunity to remove all the bad from the world, I wouldn't, because for there to be heroism, compassion and all that is good, there must also be all that is bad.
Bigsnake
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Location: England
Posted: 26th Aug 2009 22:42
Quote: "Why not make it static, rather than immobile?"



Well, Stock media that is changed from dynamic to Static normally tend to not show up in the game

Join the forums and download fpsc games here:
http://fpsc-games.webs.com/
Windows Vista,ATI Readon HD 4870,AMD Athlon 7750 64 Dual Core,4GB ram,SoundBlaster Audigy,EFX Free Edition
Blade3327
15
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Joined: 13th Jul 2009
Location: Everywhere... wow, that was unoriginal.
Posted: 16th Sep 2009 03:04
Using Page Up worked. It's a really weird problem, though. Ah, well...

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