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FPSC Classic Models and Media / MG-34-Comunity help

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ace93
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Posted: 5th Aug 2009 23:52 Edited at: 6th Aug 2009 01:12
I've done a MG-34 (ww2 german machine gun)fpsc ready textured et all.

as seen in this thread (also by me):
http://forum.thegamecreators.com/?m=forum_view&t=153312&b=24
it is possible to make mounted guns.

So my question is if anyone is willing to make this gun mounted/indicate me on how to do it?


Pic attached

Edit: I intend to make a better retexture.
Edit2: Are these possible? How? Make gun have infinite ammo+the weapon heating up.

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ace93
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Posted: 6th Aug 2009 03:30
aww no help? no1 even interested in my gun?
JJB Productions
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Posted: 6th Aug 2009 05:35
I like it, I am interested to see how it turns out.

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
Vent
FPSC Master
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Posted: 6th Aug 2009 08:16
I Cant see the new version of the gun the picture is screwed up...

anyway, from what i saw last time it looks great

Canadian, Eh!?
General Jackson
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Posted: 6th Aug 2009 18:37
I am willing to animate it, You can have infinite ammo, but you cant mount it.
If you want me to animate it send it to me in .obj at [email protected]

He stood like a stone wall, not only in battle, but also for the Lord
Mazz426
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Posted: 6th Aug 2009 18:45
if you wanted the effect of what you want then you just have the pickup mounted on some sandbags or something (for the look) then you just have it that the area where the gun is has a trigger zone that freezes the player, it wouldn't be a mounted gun but it would give the sam sort of look

some have greatness thrust upon them - W. Shakespeare
ace93
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Posted: 7th Aug 2009 03:44
@Vent
see if pressing F5 helps

@Gen. Jackson
thanks for your generosity Gen. Jackson! but I have it already animated.

@Mazz426
humm..would this work? would the player unfreze?
if yes..yes!! it should work!!
General Jackson
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Posted: 7th Aug 2009 03:53
Sorry, didnt realize that LOL

He stood like a stone wall, not only in battle, but also for the Lord
ace93
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Posted: 7th Aug 2009 04:25 Edited at: 7th Aug 2009 20:26
but Gen.jackson
you have a script for the freeze zone?

Edit: I've noticed I've got a sound problem with my mg.
As I fire single shot it works fine as I fire multiple shots it cuts the shooting sound and it sounds bad like "FW FW FW!" instead of like in single shot "FWWPSHHH!"

Any help?
JJB Productions
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Posted: 12th Aug 2009 23:16
Hows this coming along? I could really like to use this in my game

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
ace93
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Posted: 13th Aug 2009 23:04
is working, I only have these 2 problems:

-new skin done
-no freeze player script
-the firing sound gets cuted when multiple shots are fired.
ace93
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Posted: 21st Aug 2009 04:52
ok sound and all fixed.
Working

I'll give it away for free if anyone makes the - freeze player(Enter) lock all other guns/allow only MG then unfreeze player(Enter)-script

just for me to know is anyone still interested in my gun??
AdrianoJones Wannabe
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Posted: 21st Aug 2009 04:56
I can't help you with this, but your gun looks great!
-Adrian

I love Taylor Swift. She's awesome.
Hey guys! Help me! Join the creative design forums! http://creativedesign.candorweb.com/index.php
ace93
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Posted: 21st Aug 2009 06:03
thanks adriano!
As soon as someone offers to do a script I will release my long work.
JJB Productions
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Posted: 21st Aug 2009 07:44
I am still interested, if I could do the freeze thing I would.

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
ace93
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Posted: 21st Aug 2009 17:33
nice to know many ppl are interested.
Maybe I get my script!
zeza
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Posted: 22nd Aug 2009 19:57 Edited at: 22nd Aug 2009 21:00
Is this what you wanted?

Just change the haveweap= to your weapon
if you want one that will overheat I could do that too.
edit: forgot to mention, this uses ply's mod or project blue

Hope This Helps
ace93
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Posted: 22nd Aug 2009 20:19 Edited at: 22nd Aug 2009 20:22
yes please zeza
Edit: I add this to a triggerzone when I pass the triggerzone it gives the mas36? or?
zeza
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Posted: 22nd Aug 2009 20:37
No, sorry I didn't explain
Give this to the main of an entity off-screen(or it could be invisible), set it to always active and immobile. Now when you have a mas36 or whatever weapon you set in the haveweap= command, you can no longer move. You can still look around, though.

Starting overheating script.
Do you want it to have unlimited ammo, or a set amount and after X amount of shots it can't fire?

Hope This Helps
ace93
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Posted: 23rd Aug 2009 19:22 Edited at: 24th Aug 2009 00:08
unlimited ammo please
Edit: Zeza not wanting to ruin your plans.
But you cant build games with ply's mod and I cant aford project blue
zeza
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Posted: 24th Aug 2009 00:19
No you can build with ply's mod, I have done it successfully many times, it's project blue that won't work when you build your game. If you want, I have an older free version of ply's mod that works if you want me to post it.

Hope This Helps
ace93
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Posted: 24th Aug 2009 00:57 Edited at: 24th Aug 2009 01:01
Edit: do post it please.
zeza
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Posted: 24th Aug 2009 01:13 Edited at: 24th Aug 2009 01:39
Here is the overheat script for infinite ammo


Quote: "Give this to the main of an entity off-screen(or it could be invisible), set it to always active and immobile"

Set it up like this

Now there are some extra steps
Go to the gun's gunspec.txt, you can find this in gamecore\guns\whatever genre your gun is\your weapon's name
Add this line to the bottom of the gunspec
bindammotovar=gun nameammo, make it all one word.
example: mas36ammo
If you are using another weapon, change
haveweap=ww2\mas36 to haveweap=whatever genre your gun is\your weapon's name
and
plrfiredweap=ww2\mas36 to plrfiredweap=whatever genre your gun is\your weapon's name

This requires ply's mod 1.07 or any project blue
EDIT: Attached .rar with the free version of ply's mod 1.07 with manual and Airmod manual

Hope This Helps

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General Jackson
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Posted: 24th Aug 2009 02:21
Oh, infinite ammo is easy, open the gunspec and find where it says 'reloadqty=x' and put 'reloadqty=0' then you have infinite ammo

He stood like a stone wall, not only in battle, but also for the Lord
zeza
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Posted: 24th Aug 2009 03:25
I know, but I always feel that a gun with infinite ammo should have to reload after X amount of shots, to keep the game fair

Hope This Helps
General Jackson
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Posted: 24th Aug 2009 03:29
I dont think thats possible...

He stood like a stone wall, not only in battle, but also for the Lord
zeza
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Posted: 24th Aug 2009 03:40
It is with my above script

Hope This Helps
zeza
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Posted: 24th Aug 2009 20:12 Edited at: 24th Aug 2009 20:12
Is this fine Ace?

Hope This Helps
zeza
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Posted: 25th Aug 2009 19:59
You going to post it soon Ace? Sorry if I seem rude, just impatient.

Hope This Helps
ace93
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Posted: 28th Aug 2009 19:18 Edited at: 29th Aug 2009 22:16
Oh sorry I couldnt get my net on in a few days.
I havent tested your script yet but I'll post soon just let me zip it all ok?

Edit: Here it is do enjoy it!
Edit2: Download removed because the scripts given to me didnt really work.
JJB Productions
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Posted: 28th Aug 2009 20:06
Not bad, but needs new sounds and the the muzzleflash is a white block.

I AM LEGEND: THE VIDEO GAME
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zeza
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Posted: 28th Aug 2009 21:23
Thank you very much, this is perfect for my game.

Hope This Helps
ace93
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Posted: 28th Aug 2009 21:35 Edited at: 28th Aug 2009 22:07
@zeza

Perfect is only God.

I think the skin sucks

but hey you did the scripts
can you edit your script not to reload at all(no reload animations ever played)

@JJB
can you get me new sounds? if no dont criticize
and the muzzle works for me. Anyone else getting this problem?
JJB Productions
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Posted: 29th Aug 2009 04:00
Ya, Ill try and get some new sounds

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
ace93
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Posted: 29th Aug 2009 22:11
@JJB ok .. thanks then
I just ripped these from some video from utube tagged "fire MG-34"

@zeza
how do I use the overheat and turret script at the same time??
+the turret does lock you but ONLY after you roamed around with the gun and feel like pressing enter to be locked, without the possibility of unlocking yourself.

What I want is a script that:
-makes you press enter to pickup a certain (turret) gun/as you press enter you are locked;
-for you to unlock yourself you press enter again and by doing so the gun is left where you left it.

Untill these are fulfilled I shall remove my mg from download.

Ace
JJB Productions
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Posted: 29th Aug 2009 22:57
How bout this sound?

Sound attached

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25

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ace93
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Posted: 29th Aug 2009 23:06
sounds nice but where is it from?
JJB Productions
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Posted: 30th Aug 2009 01:21
http://www.partnersinrhyme.com/soundfx/warsounds.shtml

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
zeza
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Posted: 30th Aug 2009 01:30
Sure I'll re-write it.
The turret script was included in the overheat script, and you use 'f' to unlock yourself.

Hope This Helps
ace93
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Posted: 30th Aug 2009 01:33 Edited at: 30th Aug 2009 01:34
can you have it being enter for lock and unlock zeza?

ohhh pretty link you've got there JJB!
JJB Productions
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Posted: 30th Aug 2009 01:58
What, is that good or bad, lol

I AM LEGEND: THE VIDEO GAME
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ace93
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Posted: 31st Aug 2009 03:27
good
JJB Productions
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Posted: 31st Aug 2009 06:01
ok, well then thanks

I AM LEGEND: THE VIDEO GAME
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zeza
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Posted: 5th Sep 2009 14:55
Sorry for the bump, but the script needs an entity pickup of the gun. I'll post the script later today. Could you work on one please? If not I'll try too.

Hope This Helps
ace93
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Posted: 7th Sep 2009 17:47
isnt the pickup the same model as the VWEAP?
if yes feel free to use my VWEAP and write a fpe
zeza
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Posted: 7th Sep 2009 23:12
It might be, but I'm not a modeler, i'll post the script later today once I finish making the pickup

Hope This Helps
anayar
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Posted: 10th Sep 2009 04:27
get FPS edit pad(the newest version). It really helps all the non-scripters, and i think it has a player freeze command(plrfreeze) or something. Anyways, download it from here- http://files.thegamecreators.com/fpscreator/FPI_EditPad_Setup.zip

have fun.....

A.N

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