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FPSC Classic Scripts / Need script that will close/lock door on trigger

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Message
racer13 fly
16
Years of Service
User Offline
Joined: 29th Jul 2008
Location: Wisconsin
Posted: 9th Aug 2009 01:29
As the subject says, here's what I'm trying to do: Have there be a door, or two, that have the "use" property. On the other side of the door there is a trigger. When the player walks into the trigger, the door closes and locks (or closes and becomes static or inactive).
Can anyone help me with this? Thanks!
Apple Slicer
16
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 9th Aug 2009 02:03
In the optimization guide, i made a script!

look there. in the fpsc chat

racer13 fly
16
Years of Service
User Offline
Joined: 29th Jul 2008
Location: Wisconsin
Posted: 9th Aug 2009 03:07
Oh, I see! I thought I looked there already, lol.
Well then, thanks for your submission in that guide!
Apple Slicer
16
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 9th Aug 2009 03:48
Np mate.

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