I have made this sewer pipe on google sketchup with 2 textures, brick and ashault. I exported that, imported it into fragmotion (Which was fine) then tested it in fpsc. All I got was the brick texture all over the object, I never got the Ashualt I applies to it. The script I use is this :
;Pipe1
desc = Pipe1
;ai
aiinit = appear1.fpi
aimain = default.fpi
aidestroy = disappear1.fpi
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;orientation
model = Pipe1.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
defaultstatic = 1
forwardfacing = 1
defaultheight = 0
materialindex = 3
collisionmode = 1
;visualinfo
textured =
effect =
castshadow = 1
What am I doing wrong ?
Edit : Ive attached an image of what I mean
Join the forums and download fpsc games here:
http://fpsc-games.webs.com/
Windows Vista,ATI Readon HD 4870,AMD Athlon 7750 64 Dual Core,4GB ram,SoundBlaster Audigy,EFX Free Edition