Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / editing door fps to reverse/slow animation

Author
Message
The Storyteller 01
16
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 24th Aug 2009 02:57 Edited at: 24th Aug 2009 02:59
Search did only turn up how to do this in the level editor but I am doing some new doors based on stock media and therefore would like to edit these 2 things inmy newdoor.fps:

-all the stock doors open against the direction of the arrow you use to punch them into a wall, and its annoying always have to think to punch from the "wrong" side.

-the doors open a tad to fast because I am giving them creaking sounds but under 1,5 secs they are not *spooky* enough.

I probably have to add some lines into the fps but have no idea which...

And in case I still overlooked a thread or tutorial somewhere, I'd be happy to get a hint

In case you find my grammar and spelling weird ---> native German speaker ^^

Login to post a reply

Server time is: 2025-06-08 22:11:49
Your offset time is: 2025-06-08 22:11:49