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FPSC Classic Models and Media / UU3D - No textures?

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indy2005
15
Years of Service
User Offline
Joined: 27th Aug 2009
Location:
Posted: 29th Aug 2009 01:53
Hi,

I would like to use UU3D to convert the models to fbx. First, I am unsure if this is allowed from a license perspective - I want to use the models in Unity3D for iPhone.

Second, the UV texture map looks blank when I locate the entity .X files and open them in Ultimate Unwrap 3d UU3d.

Any ideas on any of these points?

Regards

i
Aaagreen
17
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 29th Aug 2009 14:00
Use Fragmotion, that can open and export static models in their original forms. As for characters/weapons/other animated models, you may struggle to get those out in their proper form, due to the dodgyness of .x.

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