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Bishop
21
Years of Service
User Offline
Joined: 18th Dec 2002
Location: In my favorite chair...
Posted: 26th Aug 2003 08:35
i made a small level where you can hit the walls...it works, but the camera can still go through it a little...anyone know how to fix this? see my code

"When you were born, you cried and the world rejoiced. Live so when you die, the world cries and you rejoice."
Redostrike
21
Years of Service
User Offline
Joined: 9th Feb 2003
Location: Belgium
Posted: 26th Aug 2003 11:23
I don't know if this is the right way but you could set the collision diffrent. Look at Source for a picture.

Only heroes live forever.
Beatboxing Rulllllllllllzzzzzzzzzzzzz
www.redostrike-yugioh.tk
Mentor
22
Years of Service
User Offline
Joined: 27th Aug 2002
Location: United Kingdom
Posted: 26th Aug 2003 12:53
set camera range 0.001,500

the default camera clips the foreground when it is still quite far off, reset it to leave the close up stuff intact, otherwise it clips the foreground and you can see through objects, cheers

Mentor.
CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 26th Aug 2003 16:07
if it's bsp collision use a slightly larger value for the collision sphere.

-RUST-

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