Hi i tried scripting the new player drop current function but it does not seem to work:
I have tried putting it into the weapons script:
;Artificial Intelligence Script
;Header
desc = Weapon Pickup
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\pickedupaweapon.tga,hudname=weaponprompt,hudhide=1,hudmake=display,state=10
:state=10,plrdistwithin=40:state=1,playertake,coloff,rundecal=-1,plrsound=audiobank\items\pickupweapon.wav,hudshow=weaponprompt,hudfadeout=weaponprompt
;state=2:state=3,playerdropcurrent,colon,plrsound=audiobank\items\pickup.wav
:state=3,plrdistfurther=65:state=10
;End of Script
Another type in the weapon script:
;Artificial Intelligence Script
;Header
desc = Weapon Pickup
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\pickedupaweapon.tga,hudname=weaponprompt,hudhide=1,hudmake=display,state=10
:state=10,plrdistwithin=40:state=1,playertake,coloff,rundecal=-1,plrsound=audiobank\items\pickupweapon.wav,hudshow=weaponprompt,hudfadeout=weaponprompt
;state=2:state=3,plrdropcurrent,colon,plrsound=audiobank\items\pickup.wav
:state=3,plrdistfurther=65:state=10
;End of Script
And finally in a trigger code:
;Artificial Intelligence Script
;Header
desc = Zone Activate
;Triggers
:state=0,plrwithinzone=1:playerdropcurrent,state=1,sound=$0
What am i doing wrong, not any of these codes seem to work :S
Hope you guys can help me out once more
Best Regards
Lucas ~ The fps gamer