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FPSC Classic Models and Media / Industrial Buildings - Segment Pack

Author
Message
pdidy
18
Years of Service
User Offline
Joined: 31st Dec 2006
Location:
Posted: 30th Jan 2010 12:21
thank you this is real nice.
Soviet176
15
Years of Service
User Offline
Joined: 19th Sep 2009
Location: Volgograd
Posted: 30th Jan 2010 17:34
WOW!! this is so generous, thank you so much!!! just some of the things I needed. Amazing pack, thank you!

"I haz no sig :o"
Shaka
18
Years of Service
User Offline
Joined: 8th Sep 2006
Location: San Diego, CA
Posted: 1st Feb 2010 03:50 Edited at: 1st Feb 2010 03:51
Hey Doomster, this pack is great! Im lovin it man. I was wondering if you would let me use it for my game Dominic Harvey: Black Out. Its not a commercial game but it could be once I get more publicity on it. But I wanted to ask your permission first before I went ahead and implemented it into my game. I will put your name into the special thanks part of the credits and also put what media of yours I used. You can go to the WIP board and look at it if you would like. This stuff would seriously be perfect for it! Would this be okay? I can reasure you I will never once take credit for it.

Doomster
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Germany
Posted: 1st Feb 2010 15:26
Thanks for all these new comments.

Quote: "I was wondering if you would let me use it for my game Dominic Harvey: Black Out"

Sure, go ahead!

-Doomster

SekoIdiootti
16
Years of Service
User Offline
Joined: 14th Mar 2009
Location: Finland
Posted: 1st Feb 2010 17:56
Wow, Doomster.
Thanks for this awesome pack!!!
And I really wonder why you don't have the shiny badge next to your name...

Kalex91
15
Years of Service
User Offline
Joined: 1st Jul 2009
Location: Isle of Wight / UK
Posted: 1st Feb 2010 18:43
When i click on the pack to put them in fps creator i get a message saying: the application has encountered a problem and needs to close. extra debug info: 0 0

does anyone know whats up with it? plz
Shaka
18
Years of Service
User Offline
Joined: 8th Sep 2006
Location: San Diego, CA
Posted: 2nd Feb 2010 07:09
Thank you so much Doomster, that very generous of you man! Its really appreciated! Ill be sure to show of your media as greatly as possible!

wayne davis rocks
17
Years of Service
User Offline
Joined: 10th May 2008
Location: US Liberty In
Posted: 7th Feb 2010 09:55
just dl cant wait to try it

Wayne Davis Band
TerrorNation
15
Years of Service
User Offline
Joined: 18th Dec 2009
Location:
Posted: 7th Feb 2010 11:26
Doomster, would I be allowed to use your segment pack in a commercial game as long as I include you name in the credits?
TerrorNation
15
Years of Service
User Offline
Joined: 18th Dec 2009
Location:
Posted: 13th Feb 2010 17:55
Well, could I?
I sent you an e-mail and didn't get a response.
ambideXter
15
Years of Service
User Offline
Joined: 9th Jan 2010
Location: The Netherlands
Posted: 13th Feb 2010 21:16
All this and it's FREE?
Wow. Thank you very much. Really kind of you.

DarkAngelOblivion TM
15
Years of Service
User Offline
Joined: 7th Oct 2009
Location: Down under mate
Posted: 28th May 2010 12:38
someone should post some screenys of this pack instead of just some segments.

Tomorrow never comes until it is too late...
vortech
15
Years of Service
User Offline
Joined: 18th Mar 2010
Location: Finland
Posted: 28th May 2010 13:53
Check first post and post date

There is always hope somewhere.
DarkAngelOblivion TM
15
Years of Service
User Offline
Joined: 7th Oct 2009
Location: Down under mate
Posted: 29th May 2010 16:17
this is a really good pack but all the FPI's are just all of the same picture or nothing making it tedious trial and error to get what you want, does this happen to everyone else or is it just me?

Tomorrow never comes until it is too late...
RelMayer
17
Years of Service
User Offline
Joined: 14th Apr 2008
Location: France
Posted: 18th Aug 2010 16:35
Hi sorry for the bump, but the texture in the editor are all white (i've not tested ingame), i've checked the fps files but the textures paths seems to be correct...


How to fix this ?


Thank you.

Please apologize my bad english, I'm French.

ELDORA Rocks !
Doomster
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Germany
Posted: 19th Aug 2010 15:49
Quote: "but the texture in the editor are all white"

Yep, since V1.16 JPG / PNG Images aren't supported as textures anymore and are therefore invisible/white, and my older packs (except for Old Mansion) use them.

I've released an application that automatically converts segments, to make them compatible with the newer updates, get it from here: Segment Texture Converter.

-Doomster

Nbt
15
Years of Service
User Offline
Joined: 11th Oct 2009
Location: Behind you!!
Posted: 19th Aug 2010 19:41
Quote: "Yep, since V1.16 JPG / PNG Images aren't supported as textures anymore"


Really ?? Damn! my entire London Pack uses nothing but .png textures

RelMayer
17
Years of Service
User Offline
Joined: 14th Apr 2008
Location: France
Posted: 20th Aug 2010 12:19 Edited at: 20th Aug 2010 12:19
Thanks fot the tip Doomster !

Please apologize my bad english, I'm French.

ELDORA Rocks !

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