Quote: "The texture has to be in the same folder as the model, otherwise you have to texture the model yourself. So by loading the model, you already have the path, it's the one that you used to load the model.
"
Yes,
but we usually don't know the texture filename and I have to open many file types. What i need is the full path name.
Quote: "Is that really so, I believe the model files may indeed link to subfolders / absolute paths for the textures?"
I have to dig in each file type for the texture path or Darkbasic stores it in in some variable?.