This is the final weapon witj bump map,normal map,ambient oclusion,depth,ecc.
[img]C:\Documents and Settings\Gilu\Desktop\help\Immagine.jpg[/img]
This is the only textured weapon with the ambient occlusion texture
[img]C:\Documents and Settings\Gilu\Desktop\help\Immagine2.jpg[/img]
These are the UV's
[img]C:\Documents and Settings\Gilu\Desktop\help\Immagine3.jpg[/img]
This is the untextured model in FPSC, ans you can see the model is accepted
[img]C:\Documents and Settings\Gilu\Desktop\help\Immagine4.jpg[/img]
And this is the textured model...
[img]C:\Documents and Settings\Gilu\Desktop\help\Immagine5.jpg[/img]