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FPSC Classic Scripts / Play a sound when player steps into zone?

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AdrianoJones Wannabe
15
Years of Service
User Offline
Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 11th Oct 2009 03:37
Hey, I know this is possible and I've seen it happening, but is it possible that when the player is in range of an entity, that a sound plays, and when the player steps out it stops playing? Is there a script out there that allows me to do that?
Thanks.
-Adrian

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Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 11th Oct 2009 09:13
You could use a "loopsound" when the player gets close to the entity and then a "stopsound" when the player gets further away.


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