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Gamer X
16
Years of Service
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Joined: 1st Feb 2008
Location: Planet X
Posted: 16th Oct 2009 06:39 Edited at: 27th Oct 2009 17:38


The Mystery Nine Game is a detective game. You play as a gumshoe detective named Eddie. He is investigating a strange note that was left in his office one day. With knowledge of the note, he started seeing some strange occurrences in which you get to experience and investigate.

The NOTE:
Dear Detective,
We are warning you ahead of time. You will find that the next 9 days will be the worst in your life. DO NOT do anything to make us mad or you will pay dearly with not only your life, but the life of your love ones. You have been warned.

SIGNED,
M9

Progress
Complete
Nearing Complete
Middle of Work
Far from Complete
Not Started
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10

Screen Shots





there is more to the screens then you think

EDIT: This game will not be released on halloween due to a few important things going on in the real world, but it will still be free when finished.

djmaster
User Banned
Posted: 16th Oct 2009 15:08
Looks good but what about lighting? And those buildings should use more variations.

[href]http://sites.google.com/site/chargedstudios/home[href]
"Im British you muppet!"-Psycho
Gamer X
16
Years of Service
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Joined: 1st Feb 2008
Location: Planet X
Posted: 17th Oct 2009 05:40 Edited at: 17th Oct 2009 05:41
Quote: "Looks good but what about lighting?"

I am saving lighting for the last preparations towards the end of this game. My main objective is to get all 10 stages set and scripts function properly. To show that I have not forgot about lighting entirely, here is 3 pics of level 1 with lighting.





Quote: "And those buildings should use more variations."

the buildings in level 1 are suppose to represent a living area in which all the homes are Identical.

General Jackson
User Banned
Posted: 17th Oct 2009 06:39
No offense, but I always thought you were kinda- well you know- more proffesional?

Gamer X
16
Years of Service
User Offline
Joined: 1st Feb 2008
Location: Planet X
Posted: 17th Oct 2009 15:54 Edited at: 17th Oct 2009 15:56
i am not offended, but i don't know why i seemed more professional? I just act like and me is all i know to act as.

Metal Devil123
15
Years of Service
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 17th Oct 2009 17:18
Looks a lot better with lighting. .) Looks nice. Maby add some stuff in.


Can you survive from the horrors of the hidden land Occulo?
General Jackson
User Banned
Posted: 18th Oct 2009 05:42
Oh, NVM maybe im thinking of someone else.

Dreamsenshi
14
Years of Service
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Joined: 4th Sep 2009
Location: USA
Posted: 18th Oct 2009 20:30
Sounds like it could be interesting! Looking forward to trying it out when you release it.



Your error is my treasure. =^--^=
Ekipshi
14
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Joined: 20th May 2009
Location:
Posted: 19th Oct 2009 02:47 Edited at: 19th Oct 2009 02:48
Looks nice, I thought you left though
The lighting in the first screen, is well, no lighting at all, just fix that up, seems you already have
Should there be a guy in full battle armor in the middle of the suburbs?
What's the red box around the car about?

Keep us updated GX.

Gamer X
16
Years of Service
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Joined: 1st Feb 2008
Location: Planet X
Posted: 19th Oct 2009 05:31 Edited at: 19th Oct 2009 05:34
Quote: "Looks nice, I thought you left though"

I came back after losing my job, and I cannot stay away from making holiday games.

Quote: "The lighting in the first screen, is well, no lighting at all, just fix that up, seems you already have"

Like I said, lighting is the last thing I am going to do.

Quote: "Should there be a guy in full battle armor in the middle of the suburbs?"

all part of the story, you will find out when you play the game

Quote: "What's the red box around the car about?"

I wanted to do something more unique and easier to control for a finish level instead of a win zone. This exit marker will only pop up when you have found all the clues in a level and given a correct answer to a certain question.

let me elaborate more on the detective that you play as. The detective holds skills and talents that would classify him as a CSI/forensics agent. He received the note one day threatening him and his family if he were to get involved in 9 specific cases that he did not know of. He tried his best to avoid these cases, but they just popped up in front of him and he had no choice but to investigate them and find out who M9 was and ultimately put away a extremely dangerous criminal.

EDIT: I hope that when it is completed, that everyone will enjoy playing it.

Gamer X
16
Years of Service
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Joined: 1st Feb 2008
Location: Planet X
Posted: 19th Oct 2009 23:38
here are some pics of level 3







DarkJames
14
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Joined: 11th Aug 2009
Location:
Posted: 20th Oct 2009 00:27
wow nice dead bodies what are them ? how do you make them?


Shadows haloween entry!
2 Rogues
15
Years of Service
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Joined: 26th Dec 2008
Location:
Posted: 20th Oct 2009 02:44
Again, you need lights! Otherwise, your entity placement skills are great, love the design.
Gamer X
16
Years of Service
User Offline
Joined: 1st Feb 2008
Location: Planet X
Posted: 20th Oct 2009 05:26
Quote: "wow nice dead bodies what are them ? how do you make them?"

http://forum.thegamecreators.com/?m=forum_view&t=94818&b=24

Quote: "Again, you need lights!"

and again
Quote: "I am saving lighting for the last preparations towards the end of this game"


I use a lot of media that I downloaded from places like fpsfree.com and fps-files.com, as well as media that I made myself. when I head up the final stages of the game I will include a list of all those people that worked hard on the models I used.

Gamer X
16
Years of Service
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Joined: 1st Feb 2008
Location: Planet X
Posted: 21st Oct 2009 21:38
here are 4 more pics of level 3 with... LIGHTS!!!!!!!!!






Gamer X
16
Years of Service
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Joined: 1st Feb 2008
Location: Planet X
Posted: 24th Oct 2009 07:16
another update: I am half way through my work on Level 4.





No I am not showing all the rooms of this level.

yohan12
14
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Joined: 8th Mar 2009
Location: Chilliwack, Canada
Posted: 24th Oct 2009 08:19
lol at the chalk outline

2 Rogues
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Joined: 26th Dec 2008
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Posted: 25th Oct 2009 05:21
Well, I really must say that those lit pics look quite impressive, but, I don't like the second screen of your last post, those trees are extremely cartoony, and I absolutely hate the way you used segments to express a diagonal surface. But keep up the good work, your doing great!
starmind 001
FPSC Reloaded Backer
16
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Joined: 23rd Sep 2007
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Posted: 25th Oct 2009 05:24
Interesting, I will watch this one. Keep up the good work!

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