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FPSC Classic Models and Media / Muzzle Flash and VWeap help please :P

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Gingerkid Jack
20
Years of Service
User Offline
Joined: 15th May 2005
Location: UK
Posted: 16th Oct 2009 21:54 Edited at: 16th Oct 2009 22:29
Muzzle Flash Fixed
EDIT:: The muzzle flash is in the right place for enemies but not for me? Hmmm
EDIT::EDIT:: The VWEAP's texture is going funny which is annoying.

Hello, I have the FIRESPOT bone on my gun however the muzzle flash doesn't link up. Is there a way to manualy place the muzzle flash? Also is there anything special to do to makea vweap a enemie can use? If so tell me thanks. Nearing the stage were my gun is complete. Ta

TheCleverGuyz
Errant AI
18
Years of Service
User Offline
Joined: 24th Aug 2006
Location:
Posted: 17th Oct 2009 10:29
HUD muzzleflash location is controlled via gunspec, not limb/bone position.

WVEAP textures will often get screwed up if no gun_d2 texture is present in the directory. I usually just make an 8x8 pixel texture and name it gun_d2.dds as a work-around. There are other issues which can arise as well.
Gingerkid Jack
20
Years of Service
User Offline
Joined: 15th May 2005
Location: UK
Posted: 17th Oct 2009 10:46
Thanks, but I found out myself. Thanks anway.

TheCleverGuyz

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