@PW Productions - I edited a handful of textures, but I didn't make any from scratch. The gantries are really the only obvious edit. Thanks for the complement!
@Yodaman Jer - Interesting. It's something that I'll look into, although I haven't heard any other complaints in this area. It sounds like all of the .DDS files aren't working for you.
@Bugsy - Alright. I'll add in those supports.
@Fuzz - Added in your buffet table to the second level. Man, it really makes a difference.
@Beta Testers - I am about halfway done remaking the second level, so once that's done, I'll send a new beta out for you to test out.
@Everyone else - Once I get feedback on the first and second levels and get them as good as I can, I'll move on to level three and four. After those are tested and "proofread", if you will, I'll release it. In the overall scheme of things, this will be just a demo for a much larger game. I'm just wanting to get something out there for you guys to play, as it keeps me responsible for working on the game.
The mbd_update, Molten Byte Design's seasonal newsletter, is almost done for Fall. I'm really excited about the content, and we should have a good issue. I've also found out a way to decrease the file size of the PDF dramatically. Right now, it's about the size of one of the old Gunn3r Games Informer issues (which were about 11MB). This time around, it's about 600KB. I think that's a bit more manageable.