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3 Dimensional Chat / 3d Object Scale

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Redostrike
22
Years of Service
User Offline
Joined: 9th Feb 2003
Location: Belgium
Posted: 30th Aug 2003 14:47
Ok i made an object in 3d (wow my first one not to fancy). But it is to small. Do i need to make it bigger in Darkbasic or Milkshape?
Is there even a command in darkbasic to make it bigger?

I tried to make it bigger in Milkshape (1.6.6a). Whit the scale tool but it changes to 1 point. (the object is still there but to small to see it as an object) What do i need to do?

Only heroes live forever.
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www.redostrike-yugioh.tk
CattleRustler
Retired Moderator
21
Years of Service
User Offline
Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 30th Aug 2003 15:46
Your best bet is to try and get your 3d editing app's scale to match as close to 1:1 with dbp. I am having this same issue with my world editor (Valve Hammer3.4) and my 3d editor 3DStudio Max 3.1. What I did was make a room in VHE3.4 and in the middle place a 1x1x1(64 units) block on the floor. Then in 3dsmax a made a 1x1x1 block and loaded into dbp. The 3ds block was 5x bigger than the vhe block-sheesh! So I tweaked the home grid units in MAX down until 1x1x1 in max is the same size as 1x1x1 in vhe (ended up being Grid=1.87) Anyway, if you want to alter 3d objects created outside of dbp use:

SCALE OBJECT objnum,x%,y%,z%

so to shrink your object to half of its original size you'd say
SCALE OBJECT 1,50,50,50 (as an example)

good luck

-RUST-

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