Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / A CrazyBump Alternative (Mapzone 2)

Author
Message
wizard of id
19
Years of Service
User Offline
Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 23rd Oct 2009 12:38
I have been prowling the web for months looking for a cheaper or better software for making texture maps.

Most of them only made normal maps or was command line type software.
I'm not a big fan of command line software.You can call me a spoiled brat for liking Gui software.

Yeah I wanted to post this in the tool list however it is so hard to find excellent software even free software that compares to commercial
software.


Quote: " What is MaPZone?
MaPZone is simply the most advanced texturing tool ever. MaPZone is only intended to be used for producing high quality textures, and this is what it does best. Based on a unique and patented technology called the FX Maps, MaPZone is the only procedural tool giving you that much control over your creation.

As texture construction paradigm, MaPZone is based on a compositing graph to build up and mix textures step by step. It's like using Photoshop, but where you could visualize each step and the links between steps, and where you would never loose anything in the in-between. No more history losses.

No other tool clearly focuses on maps, although maps are the core components of any texture... So maps are the main focus of MaPZone. And your diffuse, specular and normal maps created with MaPZone match perfectly. And because it is non linear and all related to each other, if you modify the diffuse, all the other maps will sync up automatically!

All the maps you will produce with MaPZone will automatically tile. It's a natural benefit of procedural textures, but that's only an option, so you can get non tiling textures if you prefer. The maps will be resolution independent too . Another classic benefit of procedural techniques. So work at a decent resolution, resize when you're done, you've got a higher resolution texture in a snap.

Fine tune your texture: you don't like the position of that knot in your wood texture? Grab it and move it, resize it, stretch it, etc. All this fine local editing will be echoed organically within the texture. No need to repaint, fake, hide. MaPZone is the only tool allowing you to locally edit procedural textures.

To see what you mean, MaPZone comes with a highly versatile real-time 3D previewer: load your own 3D object and directly see your maps feeding a parallax mapping shader applied onto it. This looks generally more than real, no need to make any tedious rendering here: it's real time. Don't like our shaders? Load your own. Visualize, don't wait!

A huge library of preset textures comes with MaPZone for free, so go ahead, browse them, use them, use only parts of them in your compositions. They are the chemical elements necessary to the apparition of life."


I hope you guys enjoy this find.This software will take some time to get use to.....but worth it I promise.

http://www.mapzoneeditor.com/?PAGE=DOWNLOAD

Pointless Assault video
http://w13.easy-share.com/1408971.html
teamhalo
19
Years of Service
User Offline
Joined: 6th Nov 2005
Location: florida
Posted: 23rd Oct 2009 12:53
CrazyBUMP is worth paying for.

wizard of id
19
Years of Service
User Offline
Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 23rd Oct 2009 13:15
"Seriously"? That is all I have to say I before flaming the living #%$@# out of you...

What alien ship landed on your porch obscuring life and reality...

Pointless Assault video
http://w13.easy-share.com/1408971.html
alimpo83
19
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 23rd Oct 2009 13:19
Looks very nice, will try it for sure. Thanks wizard of id!

Currently working on the MindTrix Entry:
teamhalo
19
Years of Service
User Offline
Joined: 6th Nov 2005
Location: florida
Posted: 23rd Oct 2009 13:29
Quote: ""Seriously"? That is all I have to say I before flaming the living #%$@# out of you...

What alien ship landed on your porch obscuring life and reality..."

It is,the program is really useful, and unique. Definitely a must-have from an actual artists point of view...

wizard of id
19
Years of Service
User Offline
Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 23rd Oct 2009 13:53
Quote: "actual artists "
Subtle !! So because we work on a 50 dollar engine were not actual artists.

Even if FPSC was a 10000 dollar engine I still won't buy it being so damn restrictive in license agreements and the features don't add up the cost of the software.

Mapzone 2 will pummel CB into the ground without breaking a sweat.

The indie developer idealist is free or cheaper minimum cost
maximum profit even for a 5000 dollar engine which sells 8000 copies it's not worth paying 700 dollars for a featureless piece of software.

Pointless Assault video
http://w13.easy-share.com/1408971.html
Red Eye
16
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 23rd Oct 2009 14:45 Edited at: 23rd Oct 2009 14:46
Big Lol for this thread! Well i use both. But i would like to keep it on 3DSMAX built in one.

It isnt the tool that makes the art, it is the artist what makes the tool worth the time. - Red Eye


bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 23rd Oct 2009 16:26
I have both Mapzone and Crazybump, but I would say they are two completetly different tools. Mapzone is aimed more at creating procedural textures, and Crazybump is all about normal maps.


A more direct alternative to Crazybump would be ShaderMap : http://shadermap.renderingsystems.com/. It's only 20 bucks.

----------------------------------------
"bond1 - You see this name, you think dirty."
wizard of id
19
Years of Service
User Offline
Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 23rd Oct 2009 18:11
Quote: "ShaderMap "
It does however have a free version which is command line only..!!But then again 20 bucks ain't half bad either...

Mapzone reminds me of genetica

Pointless Assault video
http://w13.easy-share.com/1408971.html
Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 23rd Oct 2009 19:23
Quote: ""Seriously"? That is all I have to say I before flaming the living #%$@# out of you..."


This is the sort of thing that will start flamewars, you've only just come back WoI, we don't want you going on 'vacation' again do we.

wizard of id
19
Years of Service
User Offline
Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 23rd Oct 2009 19:54
Quote: "This is the sort of thing that will start flamewars, you've only just come back WoI, we don't want you going on 'vacation' again do we."
No Sir!!! Nearly dying for internal bleeding and a puncture lung is hardly a "vacation".Well my heart did stop once...

Was uncalled for remark I guess...soz

Pointless Assault video
http://w13.easy-share.com/1408971.html
Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 23rd Oct 2009 20:01
Sorry WoI, I should have made it clearer, by 'Vacation' I mean post approval, not the horrendous thing that happened to you. It was misinterpreted and for that I apologise.

I wish you all the best.

wizard of id
19
Years of Service
User Offline
Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 23rd Oct 2009 20:14
@Nickydude

No Probs dude...!!! I should up load some pics some time...

My mind is just a little boggled I have done and said far worse on this forum and this is the first official warning that I have received

Thanks you have put a smile on my face....I know you will be keeping a eye on me.

Pointless Assault video
http://w13.easy-share.com/1408971.html
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 24th Oct 2009 01:54 Edited at: 24th Oct 2009 04:03
So does this Mapzone thing make normalmaps? I'm damn tired of Photoshop's crappy normal filter.

EDIT: Bond, thanks for that link, just bought it. Awesome program IMO. Thanks for the link!
General Jackson
User Banned
Posted: 24th Oct 2009 04:01
Quote: "No Sir!!! Nearly dying for internal bleeding and a puncture lung is hardly a "vacation".Well my heart did stop once..."

Oh my, what happened?
Glad your better from whatever it was...

wizard of id
19
Years of Service
User Offline
Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 24th Oct 2009 09:04
@General Jackson

Crashed into a wall with a motorcycle tried to avoid hitting a dog...

Pointless Assault video
http://w13.easy-share.com/1408971.html
bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 24th Oct 2009 09:17
Quote: "Crashed into a wall with a motorcycle tried to avoid hitting a dog..."


Oh man that sucks. My wife's dad lost his leg in motorcycle accident. I sold my motorcycle a few years ago, too many close calls that weren't even my fault. I didn't want to keep tempting fate...

----------------------------------------
"bond1 - You see this name, you think dirty."
Red Eye
16
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 24th Oct 2009 15:39 Edited at: 24th Oct 2009 15:41
For you guys with 3ds max:

http://www.lumonix.net/shaderfx.html

...awesomness!


PS: Alot of the shader you make it, can be used in fpsc. And u can also visually (by adding and deleting things and orden things), increase performance and graphics.


Login to post a reply

Server time is: 2025-06-08 19:25:34
Your offset time is: 2025-06-08 19:25:34