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Author
Message
Fuzz
17
Years of Service
User Offline
Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 25th Oct 2009 10:38 Edited at: 26th Oct 2009 02:49
Hey, I'm woking on a game but so far I don't have a solid story, so making the levels is getting hard.

Anyway, it's going to be about you having to take out an illegal arms dealer and is set in 2015. Thats all I've got. Please send some idea my way.

http://image.fps-files.com/images/581.jpg[/img]
http://image.fps-files.com/images/872.jpg[/img]
http://image.fps-files.com/images/633.jpg[/img]
http://image.fps-files.com/images/304.jpg[/img]
http://image.fps-files.com/images/715.jpg[/img]
http://image.fps-files.com/images/966.jpg[/img]

Silver Eye Productions
User Banned
Posted: 25th Oct 2009 12:16
Great!

I GOT BALLS OF STEEL!
Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 25th Oct 2009 12:58
Looks very nice! I like it!


Can you survive from the horrors of the hidden land Occulo?
Fuzz
17
Years of Service
User Offline
Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 26th Oct 2009 02:50
Thanks

GotAway
14
Years of Service
User Offline
Joined: 17th Oct 2009
Location:
Posted: 26th Oct 2009 04:54
You know what this game needs? A mine tunnel + supports level!!!

If a tree falls in the forest and kills a woman - Wait.... why the hell is there a forest in the kitchen?
Fuzz
17
Years of Service
User Offline
Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 26th Oct 2009 07:02
Haha thanks.

Metal Devil123
15
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 26th Oct 2009 16:10
Quote: "
If a tree falls in the forest and kills a woman - Wait.... why the hell is there a forest in the kitchen?"

Lolled!


Can you survive from the horrors of the hidden land Occulo?
Braden 713
16
Years of Service
User Offline
Joined: 3rd Aug 2007
Location: Canada
Posted: 26th Oct 2009 18:43
This is coming along fantastically Fuzz! I'm quite looking forward to the release of a demo, for sure

And thanks for all the wonderful media you've generously given out over the past few days man, good to see you're plugging away at a project as well

Cheers

Life would be much easier if I had the source code.
Dreamsenshi
14
Years of Service
User Offline
Joined: 4th Sep 2009
Location: USA
Posted: 26th Oct 2009 19:25
Looks good, so far! A little dark, but I can see what's in the images, and that's what matters. Makes nice atmosphere, if you want it to be a bit creepy.



Your error is my treasure. =^--^=
Bigsnake
15
Years of Service
User Offline
Joined: 7th Apr 2009
Location: England
Posted: 26th Oct 2009 23:21
Looks good

Quote: "Anyway, it's going to be about you having to take out an illegal arms dealer"


lol , just like Far cry 2

http://image.fps-files.com/images/64xt_apollo_pic_Resize.png[/img]
Bigsnake's Nazi Zombies
BlackFox
FPSC Master
15
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 27th Oct 2009 00:27
Very nice work Fuzz. Looking forward to seeing the progress

Cheers
DarkJames
14
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 27th Oct 2009 00:35
nice retexture i made also a camo retexture but its not so high quality could you send me a link of the texture?

also nice game

Fuzz
17
Years of Service
User Offline
Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 27th Oct 2009 06:58
Thanks everyone.

Quote: "nice retexture i made also a camo retexture but its not so high quality could you send me a link of the texture?"


I'll send it to you later.

DarkJames
14
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 27th Oct 2009 23:55
okay
Email:octavio9mm@hotmail.com

Fuzz
17
Years of Service
User Offline
Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 28th Oct 2009 00:35
bloody games, I can't get on to my e-mail atm, do you want me to post it here?

DarkJames
14
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 28th Oct 2009 02:46
ok post it here or in models and media... wherever you want...

Bugsy
15
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 28th Oct 2009 03:06
the game looks alright, but other than the arm retexture, the game looks really plain jane. the levels lack detail, and the hallways are just as they always look, and even if the segments are custom made, they are still lacklustre. try adding something to the graphics and the gameplay that will distinguish your game from X9s many other dingy, grungy games with EAI guns
General Jackson
User Banned
Posted: 28th Oct 2009 04:19
Looks great!
If you post it here that'd be cool!

DarkJames
14
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 2nd Nov 2009 23:00
why dont you attach the tex


Water mod
DarkJames
14
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
DarkJames
14
Years of Service
User Offline
Joined: 11th Aug 2009
Location:
Posted: 2nd Nov 2009 23:21
upload the HAND applied to eai hand (zombie and normal)



http://rapidshare.com/files/301574493/manos_by_santinus.zip.html


Water mod
Coach Shogun 20
15
Years of Service
User Offline
Joined: 27th Feb 2009
Location: In your mind, messing with your thoughts
Posted: 3rd Nov 2009 00:04
The reason he didn't upload them with the hands is that it's illegal since EAI's hand textures aren't out for free use already.

Fuzz
17
Years of Service
User Offline
Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 3rd Nov 2009 06:51
Quote: "The reason he didn't upload them with the hands is that it's illegal since EAI's hand textures aren't out for free use already."


Yeah, exactly...

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