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FPSC Classic Models and Media / how to texture?

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GameRetardo
16
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Joined: 28th Apr 2009
Location: Where am I?
Posted: 25th Oct 2009 12:31 Edited at: 25th Oct 2009 12:49
Hi,

I needed a locker for my game so I made one myself.
I only have worked a few times with 3d modeling programs,
but I have never textured it, how should I do this, here's
a screen of the locker. Help me please.

Thanks in advance

Game Freak

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cram
18
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Joined: 27th Jan 2007
Location: Belgium
Posted: 25th Oct 2009 12:58 Edited at: 25th Oct 2009 12:59
Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 25th Oct 2009 13:17
Try looking up some uv-mapping tutorials on google.

Its a good day to do what has to be done by me and help my brother to defeat the enemies
GotAway
15
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Joined: 17th Oct 2009
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Posted: 25th Oct 2009 13:39
Gee, that's a pretty nice locker.

If a tree falls in the forest and kills a woman - Wait.... why the hell is there a forest in the kitchen?
GameRetardo
16
Years of Service
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Joined: 28th Apr 2009
Location: Where am I?
Posted: 25th Oct 2009 16:14 Edited at: 25th Oct 2009 16:57
@cram: I already knew that but I have 2 textures, one for the locker itself and one for the door, how should I do this?

could somebody help me please, I'll release the locker when it's done but first need some help with this

Game Freak

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