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FPSC Classic Scripts / Bloodspurt Command Disappointment

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Message
Pride
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 25th Oct 2009 22:38
As I am a fan of Airmod, I like to push the program to it\'s limits and use every feature possible. However, the bloodspurt command is not doing it\'s duties.

The code that I wrote tells the character to spurt some blood from their faces every time they get shot. Well, its not working as planned.

I\'ve placed this line of code into my character scripts. In theory, it should work but doesn\'t always give the desired outcome.



Any suggestions to make this command work?

Thanks in advance,
Pride


"Tempo non é só unha teoría, senón unha forza"
Try and figure it out
knxrb
FPSC Tool Maker
16
Years of Service
User Offline
Joined: 10th Oct 2008
Location: United Kingdom
Posted: 25th Oct 2009 22:45
By saying it doesn't always give the desired outcome do you mean that sometimes the blood isn't shown?
If you do then try this:


knxrb

Pride
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 26th Oct 2009 21:49
Hm, for the longest time I have never thought of that. That was extremely helpful, thank you very much.

Woo,
Pride

Hockeykid
DBPro Tool Maker
17
Years of Service
User Offline
Joined: 26th Sep 2007
Location:
Posted: 27th Oct 2009 01:01
Keep in mind you need a state=0 the engine does not move onto the next state if it doesn't see state=0!

General Jackson
User Banned
Posted: 27th Oct 2009 02:17
Besides, if it is state=1 only, it isnt gonna work because it will only spurt it if the guy is in state=1.
Dont use any states, just use the 'always' condition.
Always need no state=x prior to it.

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