Yeah what a odd name for a game.This a Tetris styled game with a twist.
The object is simple stack as many blocks as you can in 2 mins before the big exploding block spawns.Stick to the white floor tiles as any other tile might either kill you or take away some health.Green floor tiles regenerate health however each 10 seconds a red block is spawned which explodes destroying other blocks and taking away health.
Green light areas requires switches to be activated.Yellow areas ends the level.However don't be fooled to build the yellow area first as the already spawned blocks only lasts for a 1 min before new blocks get spawned.
There are special blocks that make life easier however they usually
protected by impassible colored floor tiles.
In later levels you are required to build a path over colored tiles
fill up holes to pass as well as little green men whose only job is to throw grates and blow up you careful constructed towers of blocks.Also be careful of yellow blue and orange tiles as they require a block of the same color to spawn the next block for either the switch zone or a impassable or exit zone.
Guys the screenshot doesn't say much.However I'm doing this as a pet project more a proof of concept.Taking spawning and scripting
to the max.
What do you guys think about the idea.Will upload a video later this week to show what I mean.
This is really only a Proof of Concept game will maybe only have a 4 or 5 levels....
Pointless Assault video