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FPSC Classic Scripts / Moving entities?

Author
Message
Akirax zero
15
Years of Service
User Offline
Joined: 26th Oct 2009
Location:
Posted: 27th Oct 2009 03:24
I'm making a survival horror game so I wanted to add the try of room where you walk in, the character stops, and all the objects in the room either fly around randomly and some slowly move towards you than just stops(something like the rooms in Doom 3). I know how to program the lights, music, and what not, but the problem is I don't know how to write the script where the entities in the room move. Any help?
Thanks
Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 27th Oct 2009 04:20
Mr illusionest
15
Years of Service
User Offline
Joined: 5th Mar 2009
Location: Cairo , Egypt
Posted: 27th Oct 2009 17:36
WOW !
The video is fantastic , How did they done it ?

"I am the night visitor when everyone is sleep , and when the last light fades"
The illusionest
Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 27th Oct 2009 19:30
I created it with a way point and a step ladder, no scripting involved! It's all explained in my Official Guide that should be in your "Docs" folder inside your FPSC folder.

Nbt
15
Years of Service
User Offline
Joined: 11th Oct 2009
Location: Behind you!!
Posted: 28th Oct 2009 02:08
Thats not a guide




...That's my bible!!!!

I only use this for fun and have no interest in making commercial games ^_^
Nickydude
Retired Moderator
18
Years of Service
User Offline
Joined: 4th Nov 2006
Location: Look outside...
Posted: 28th Oct 2009 20:20

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