Quote: "Thanks to Ply for the help on the weapons."
You're welcome. Though I don't have much time to dedicate to it, I'll try to get the next weapon animated for you.
For constructive criticism... I would like to see the segment textures worked on a bit more to have them look and feel seamless.
In your latest screenshot, the walls are blatently tiled. This can be rectified a bit by having the texture wrap into itself in a natural manner. The center of the texture has al lot of those paint "splotches", but the boarder is almost completely bare of them, which further emphasizes the "tiled" look.
Hope I explained that well enough.
The one and only,