In a Modeling program find the frames of the new animation that you want to add, then in the characters FPE file, go to the end and you should see something like this:
animationXX = X,X
go to the absolute end of the file and add this:
animationX(where X is the last animation listed +1) = Y,Y(where Y is the new animation frames)
save, then in a script add this:
animate=X(Where X is the new animation number)
NOTE: I am not on my FPSC machine but this work.
come see night shift at http://forum.thegamecreators.com/?m=forum_view&t=106003&b=25 see you there