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FPSC Classic Work In Progress / U.A.R (full wersion)

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infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 4th Nov 2009 06:15 Edited at: 8th Nov 2009 12:37
i decide to make this game to the end not only for the contest but full wersion(8 lv)

story:you play as john,Security Manager
in U.A.R (union aerospace resourches) space station.
One day you get a security message with text:

test Specimens had escaped, mutated and disappeared somewhere unknown.I ask for security assistance immediately.
end of message.

2 hours later you get another security message with text:

something is atacking us.something unknown.o my god these are they...help us,help us.............
end of message.


after you take some serious weapons you need to get there where the message was sent,kill all of experimental specimens and come back.........alive


using:X9
tipe:horror/scifi
custom stufff:yes
mod:horror mod

progress:
lv1:100&
lv2:40&
lv3:0&
lv4:0&
lv6:0&
lv7:0&
lv8:0&

(LOT OB ZOMBIES ZOMBIES,GORE AND............HORRRROOOORRRRRRRRR)

(HOPE THIS GAME WINS THE BOTB ONCE)


first screen

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infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 4th Nov 2009 06:16
next screen

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Fuzz
17
Years of Service
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 4th Nov 2009 07:21
It actually looks pretty good. I like the red lighting.

infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 4th Nov 2009 20:13
thx
next screen

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Jingle Fett
16
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Joined: 20th Dec 2007
Location:
Posted: 4th Nov 2009 20:24
I didn't like the lighting in the first few, but the lighting in the last one was really good (different opposite colors)


Unity Engine 2.6 is now available for FREE
http://www.unity3d.com
Ocho Geek
16
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 4th Nov 2009 20:49
yeah, the lighting looks way too monotone, add some white lights in places (small wall lights and stuff)

not bad, UAR is based on the UAC in doom 3 right? (which is fine)

I love Cheese; It Fills Me With Glees,
My Tastebuds it please; oh yes, i love cheese.
infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 5th Nov 2009 14:17
thanks ill fix that
djmaster
User Banned
Posted: 5th Nov 2009 14:21
Fix the red lights,make them a bit darker otherwise its good.

[href]http://sites.google.com/site/chargedstudios/home[href]
"Im British you muppet!"-Psycho
infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 5th Nov 2009 14:58
another screen

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infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 6th Nov 2009 16:04 Edited at: 6th Nov 2009 19:33
screen of cargo bay
(and plzzzzz leave koment)

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Hamburger
14
Years of Service
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Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 7th Nov 2009 04:04
You need some more white lights and the ambience is overall kind of dull. Try putting in some brightly colored control paneds and lights that stand out from the dark light to make it pop a bit more. But so far it is looking great. Keep up the good work.
Braden 713
16
Years of Service
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Joined: 3rd Aug 2007
Location: Canada
Posted: 7th Nov 2009 04:16
I really love the look and feel of this game man, there's something very different and extremely interesting about it that I can't quite put my finger on. But I love the look of the second to last screenshot you put up, with the blood trail and view out to space - with a bit more detail, a few more entities, I think what this game closely resembles to me is Dead Space, which is a really good thing! Just my personal opinion though, keep it up man I'm very excited for a demo.

Cheers

Life would be much easier if I had the source code.
djmaster
User Banned
Posted: 7th Nov 2009 09:47
Looks good,good improvment on the story.

[href]http://sites.google.com/site/chargedstudios/home[href]
"Im British you muppet!"-Psycho
infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 7th Nov 2009 09:57 Edited at: 7th Nov 2009 09:58
thx for the coments,backup....
I hawe changed the color of the lights so they are not red at all times.
and here is neew sccrreeennnnn
(demo will be out next week)

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Hamburger
14
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Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 7th Nov 2009 15:13
Cool looking foreward to it!
starmind 001
FPSC Reloaded Backer
16
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Joined: 23rd Sep 2007
Location:
Posted: 7th Nov 2009 18:05
Now we are talking. This looks good. That lighting really changed the look of it. If you give your decal a normal it will reflect like blood does.

infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 8th Nov 2009 20:05
thx guys
here is a neew screene of start place.
i will add some more entytis when i will hawe more time

coments are welcomw

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infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 9th Nov 2009 14:41
am.........
here is a new screen of a start place the previous was sheet (sry for that)
i hawe totaly reconstruct the controol room (you can see it on screen)
i hawe add some machine guns on the celing (for security)
i need to add only some charcters and its done

hope you like the screen

coments are welcome

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Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 19th Nov 2009 19:14
I like your turret idea there. Can I use it? This looks nice, keep it up!


Can you survive from the horrors of the hidden land Occulo?
Gremlin986
14
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Joined: 20th May 2009
Location: Xen
Posted: 19th Nov 2009 19:19
Looks really cool. And it reminds me DOOM 3. And I'm pretty sure UAR inspired from UAC. Uhh probably not...

Nobody will die!
KeithC
Senior Moderator
18
Years of Service
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Joined: 27th Oct 2005
Location: Michigan
Posted: 19th Nov 2009 20:25
Why is there a Coke machine on a space ship? I only ask because many people here seem to like to put vending machines in very unlikely places.

....unless Coca-Cola is a major contributor to the mission.

infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 5th Dec 2009 16:36
AM...........it was long time since i post some screens here.
metaldewil123:you can use my idea no problem
gremlin986:yeah DOOM3 inspired me for this game
keithC:there are also some places for crue
Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 5th Dec 2009 22:32
When's the demo coming? I'd like to play this!


Can you survive from the horrors of the hidden land Occulo?
Insane Arts
14
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Joined: 19th Sep 2009
Location: Australia
Posted: 6th Dec 2009 01:20
as would i, looks great dude.

keep it up

AMD Phenom Quad core 9950BE @ 3.6ghz, 8GB OcZ Ram OC@1600MHZ, 1GB ASUS HD4890 FSB OC.
charger bandit
14
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Joined: 10th Nov 2009
Location: Slovenia
Posted: 6th Dec 2009 09:16
Guys the demo is out for like a month.Let me give you a link: DOWNLOAD DEMO CLICK HERE

To download just scrool down and find Save to PC and click it.

A.K.A djmaster
Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 6th Dec 2009 10:41
It was a great gaming experience. The level design was awesome in my opinion. This was a game where you really needed a flashlight, but it wasn't made too dark, so that it needs to be on the whole game. But ofcource I left it on for the whole game, becouse I always thought, that something scaryis gonna happen. But that was it. You could have scared people with sounds, visional scares and the enemies were very weak and I didn't lose any health at all.

But it was a good level. I'd give it 8/10. Becouse the mood of the game was awesome. There was some thing to notice, like in the first room htat blood on the wall. It was like sign, that something freaky iss going on here. I liked the lighting too. But enemies could have been stronger (I shot dante 4 or 5 times and it died), you could have used some sounds and other scares.

That is my 2 cents! I liked it and I hope you will finish it! I know that you can make this game helluva scary game! Good luck with making it. It looks very nice indeed! I was waiting for another level, but... What can you do? OH! The menu could have had sounds in it! But the screen was very nice. Keep it up!


http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1904357
More info at the product Chat! FPNS comp
infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 9th Dec 2009 06:30
TTTHHHXXXX guys for backup
id like just to remind you that this demo lv was totaly reconstructed one week after i uploaded it so its 100 times better
you realy realy need flashlight in it
but now a sad neews:
my parrents dont let me to go on computer so this game will hawe some 2 weeks delay but...........THE GAME WILL BE FINISHEED SOON

FUL WERSION IN 3 WEEKS

hawe a nice day
infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 10th Dec 2009 14:26
FIRS SCREEN after a long time

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The Master Dinasty
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Joined: 14th Sep 2008
Location: Valhalla
Posted: 10th Dec 2009 14:44 Edited at: 10th Dec 2009 14:47
Whats upp with sci-fi segments and entitys, and suddenly a modern weapon? Sorry mate this wont win a botb comp, if you keep mixing stuff. And try using other lights besides red and blue.
But with hard work i think you can make somthing but your story line, needs WORK.

Some of the screens gave me A doom3 feeling (wich i think was a little insperation to your game?) I cant wait to try the demo but if i am going to try it please oh please change the modern day guns!





-Massap2

Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...
Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 10th Dec 2009 15:15
I have no problem with the modern weapons. And that screen is nice, I like it, but you could have some other colors, like something greenish here and there a little and like that. Maby it you sci-fi up the textures of those guns.


http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1904357
More info at the product Chat! FPNS comp
infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 11th Dec 2009 06:29
massap2:those are scifi segments from cosmic propeth scifi megapack
and hawe you ever watch the DOOM movie? they dont realy hawe scifi guns except that BFG at the end.
and the lights are not blue but white
metaldevil123:maybe i will make scifi textures yeah
Metal Devil123
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 11th Dec 2009 07:21
You have E-Mail? Just send me some and I got something for you. It's a quick 5 minute thing, but I still got something for ya.


http://forum.thegamecreators.com/xt/xt_apollo_pic.php?i=1904357
More info at the product Chat! FPNS comp
infected
15
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Joined: 23rd Apr 2009
Location: sistem
Posted: 11th Dec 2009 13:36
another screen

metaldevil123:i realy dont hawe E-MAIL but i hawe MSN if you like that

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Metal Devil123
15
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 19th Dec 2009 15:37
Nice screeenie! Keep it up. Sorry. I don't have anything after all. I think it was teh wrong thread I posted that or something.


How many times do I walk in my sleep and I dream how much I wanna run away
Bigsnake
15
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Joined: 7th Apr 2009
Location: England
Posted: 21st Dec 2009 21:37
Looks good but is it just the screenies or is the game very LQ (In graphics)?

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