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Newcomers DBPro Corner / I have a question about Quake 3 Arena Maps

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Badger
22
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Joined: 26th Oct 2002
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Posted: 9th Nov 2002 14:37
How exactly do you use a quake 3 arena map in DBPro. Does anybody actually know how to do this. if so could you please show me a code example (a real basic code example as im new to this game programming stuff). This would make me a very happy bunney.... thx
Paul J
22
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Joined: 6th Nov 2002
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Posted: 9th Nov 2002 14:59
Also is it possible to use a compiled Halflife map or something? with the textures included in the bsp?

I'm not talking about the entities and such? but just the map...

cheers

The Darthster
22
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Joined: 25th Sep 2002
Location: United Kingdom
Posted: 9th Nov 2002 23:11
I made a half-life map and compiled it to .bsp using WorldCraft 3.3. It was made using the default half-life textures, so I copied the halflife.wad file from the sierra folder wherever it was to the same folder as the dbpro folder and the .bsp map. It ran ok, but the program itself is awful, I didn't spend more than two minutes making it. I mean really, really bad control system. Plus, for some reason when I just ran it, the lightmapping didn't work.

Badger
22
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Joined: 26th Oct 2002
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Posted: 11th Nov 2002 22:25
Thx TheDarthster... your code also works with Q3A maps although when I run the code, I start outside of the level and after a few seconds of moving it will freeze. anybody have any ideas (I used "pak0.pk3", "Q3MD0.BSP").

The Darthster
22
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Joined: 25th Sep 2002
Location: United Kingdom
Posted: 13th Nov 2002 00:27
You're welcome, Badger.

Freeze as in the game locks up, or freeze as in you move outside the map and subsequently bits of level are drawn over other bits, the screen doesn't refresh?

In your editor you need to set the player start entity (I don't know if Q3A maps work in the same way) inside the map. Or, build the map around 0,0,0 as the spawn point. I think. Actually, the half life map I used completely ignored the player start entity and put the camera at 0,0,0.

Except you aren't using an editor, you're using pre-built maps. Er... try moving the bsp camera around on initialisation until you're happy with the start position.
Feenix
22
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Joined: 16th Nov 2002
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Posted: 17th Nov 2002 23:15
What are pak3 files and how do i load them..

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