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FPS Creator X10 / Model Making

Author
Message
Lan
15
Years of Service
User Offline
Joined: 8th Sep 2009
Location: Earth
Posted: 8th Nov 2009 16:56
I made a robot model in Wings, but I don't know how to put colors and textures on it. How would I go about doing that?

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budokaiman
FPSC Tool Maker
15
Years of Service
User Offline
Joined: 24th Jun 2009
Playing: Hard to get
Posted: 9th Nov 2009 00:58
google "uv mapper"
Bigsnake
15
Years of Service
User Offline
Joined: 7th Apr 2009
Location: England
Posted: 9th Nov 2009 16:46
Ive got a easier way

Click here

http://image.fps-files.com/images/56Watermod_Logo.bmp[/img]
Lan
15
Years of Service
User Offline
Joined: 8th Sep 2009
Location: Earth
Posted: 9th Nov 2009 22:47 Edited at: 10th Nov 2009 00:49
Haha! I love lmgtfy.com

It really makes people mad!

But it is repetitive because Scorpions47 already said that before you, but I guess that is easier.

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Lan
15
Years of Service
User Offline
Joined: 8th Sep 2009
Location: Earth
Posted: 10th Nov 2009 00:47
Okay - it says it only does .obj files. I thought FPSC only uses .x

Is there a way to make it work with .x files?

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budokaiman
FPSC Tool Maker
15
Years of Service
User Offline
Joined: 24th Jun 2009
Playing: Hard to get
Posted: 10th Nov 2009 15:20
Create a version of your model in a .obj, create the texture, apply the texture, save the texurized model as a .x

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Lan
15
Years of Service
User Offline
Joined: 8th Sep 2009
Location: Earth
Posted: 10th Nov 2009 20:52
Duh! I'm so stupid.

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