Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Work In Progress / Modern Day Gladiators

Author
Message
m4marksman
13
Years of Service
User Offline
Joined: 1st Jun 2009
Location:
Posted: 9th Nov 2009 22:59
In the arena, men fought for freedom, noow you fight for the heck of it and because its fun! Start off with no cover and fists and move up to 4 enemy battles with cover and light machine guns!
Level 1 screen

John Rink

Attachments

Login to view attachments
m4marksman
13
Years of Service
User Offline
Joined: 1st Jun 2009
Location:
Posted: 9th Nov 2009 23:02
Does anyone know how to make enemies that usuallt have guns or are unarmed look like they are puching?

John Rink
m4marksman
13
Years of Service
User Offline
Joined: 1st Jun 2009
Location:
Posted: 9th Nov 2009 23:02
punching haha I cant spell

John Rink
bman332211
13
Years of Service
User Offline
Joined: 23rd Apr 2009
Location: Turn around
Posted: 9th Nov 2009 23:22
nice game so far and very original . but try to add so static lights and turn the texture quality and light mapping up. but great start! btw you can just edit your post instead of making a whole new one.

m4marksman
13
Years of Service
User Offline
Joined: 1st Jun 2009
Location:
Posted: 9th Nov 2009 23:25
Haha Oh I see now

John Rink
Bugsy
14
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 10th Nov 2009 00:05
to make a punching enemy, you'd have to add a custom animation in FragMotion.

add me on skype- isaacpreston. WWC percentage complete: 22%
starmind 001
FPSC Reloaded Backer
15
Years of Service
User Offline
Joined: 23rd Sep 2007
Location:
Posted: 10th Nov 2009 02:32
I have a custom boxing skeleton if you know how to rig it. Just email me if you want it and tell me what modeling program you have.

Bugsy
14
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 10th Nov 2009 03:18
dang- that's helpful

add me on skype- isaacpreston. WWC percentage complete: 22%
The Storyteller 01
13
Years of Service
User Offline
Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 12th Nov 2009 07:43 Edited at: 13th Nov 2009 02:20
1.
there is a "dumbzombie" script somewhere that makes unarmed NPCs attack with the grenade throwing animation (looks like they try to hit you with the flat hand in the face.
2.
The STORE offers a FREE knight for download that has (interestingly) no weapon but a "powerful fist punch" (at least the text says so)
3.
All characters from MP20 have a fistpunch animation (they are all Fantasy but offer a variety of weapons they fight with in addition)

And a small hint: all Sstock NPCs in the FPSC are scaled down to 80% by default(for reasons completely beyond me). Scale them up to 100 % (just open the .fpe file, there is an entry called "scale" and edit this - that looks way better from the player perspective when doing close combat

In case you find my grammar and spelling weird ---> native German speaker ^^
Metal Devil123
14
Years of Service
User Offline
Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 12th Nov 2009 19:14
You can download fast zombie script here so that your enemies will run. And this looks cool, too! Maby ad light in there. And when my computer all fixed (soon), I will start remaking my game and you gave me an idea. But this looks good! Keep it up! And the knight from the store has a strong fist punch


Can you survive from the horrors of the hidden land Occulo?

Login to post a reply

Server time is: 2023-02-05 01:30:13
Your offset time is: 2023-02-05 01:30:13