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FPSC Classic Models and Media / Visibility in Map editor

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baggins
16
Years of Service
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Joined: 1st Feb 2009
Location:
Posted: 11th Nov 2009 10:22
I have constructed a number of segments using cartography shop and they all appear fine in game. However when I am placing them in the editor they are only partially visible while the shroud is over them and invisible when the shroud is not over them. Does anyone have any suggestions as to how to fix this problem.

there just has to be light at the end of the tunnel, even if its only a birthday candle....and cake!
Nickydude
Retired Moderator
18
Years of Service
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 11th Nov 2009 13:58
It's not a problem, it's done that way so you can move about quickly in the editor, the more of the level you see, the slower you can move around because FPSC is having to render more of objects in the editor. There are 2 keys on the keyboard that will expand / shrink the shroud, on my keyboard they are the ' and # keys but they could be different on yours.

baggins
16
Years of Service
User Offline
Joined: 1st Feb 2009
Location:
Posted: 11th Nov 2009 17:43
Thanks Nickydude I guess the real problem is that even when the shroud is over the segments they are difficult to see. I use a dark brownstone texture. And I dont get the little blue squares when the shroud is not over them.

there just has to be light at the end of the tunnel, even if its only a birthday candle....and cake!

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