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FPSC Classic Scripts / Win Zone Problem

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Pazjf
15
Years of Service
User Offline
Joined: 17th Nov 2009
Location:
Posted: 17th Nov 2009 13:42
Okay so here's the issue -

In my game, The character walks down a corridor to a room at the end. Upon entering the room they activate a trigger zone that spawns a monster. When they head back down the corridor they kill the monster, and as they exit, they activate a win zone and the level ends.

I can't quite get it to work. I've tried setting the spawn trigger's objective to 1 and the win zone's to 2, but because i pass through the win zone to reach the spawn trigger, than both objectives register as complete and the level ends when the monster is spawned. I'm not sure how I can script this. Any ideas anyone?
Gamer X
16
Years of Service
User Offline
Joined: 1st Feb 2008
Location: Planet X
Posted: 17th Nov 2009 14:32
have an invisible object spawn with the monster with objective 3. set the object in the win zone.

you could also just get rid of the win zone and set the invisible object to 2, but still have it spawn with the monster.

Pazjf
15
Years of Service
User Offline
Joined: 17th Nov 2009
Location:
Posted: 20th Nov 2009 00:37
okay, thanks for the help

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