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FPSC Classic Models and Media / Talking people pack relised today!

Author
Message
Daniel wright 2311
User Banned
Posted: 19th Nov 2009 12:19 Edited at: 1st Dec 2009 19:46


This pack includes fpsc ready modles that are from the midevil period. also includes 45 segments with 30 difrent game objects ranging from beds to night tables.

also including my talking people with scripts and 3ds max files so you can rig your own meshes to the bip I have included. there is also video tutts on how to rig, then animate your meshes for talking in game. only $9.99, you get a Instant download. comes with installer

click here to go to the order page

note: a milkshape skelition has been added

there will be upgrads to this pack, if you get this now there will be free upgrads. im planing on making 9 more talking people

in the prosess of making now for the upgrade.

1.buisness man
2.gost women
3.little boy
4.little girl
5.women
6.army guys
7.scientist
8.thugs
9.gost children

pictures bellow







movie of the animtions

http://www.youtube.com/watch?v=053y8H7Fa4c

alimpo83
19
Years of Service
User Offline
Joined: 30th Dec 2005
Location:
Posted: 19th Nov 2009 12:41
You should post more pics showing all the characters!

Looks nice!

Currently working on the MindTrix Entry:
Daniel wright 2311
User Banned
Posted: 19th Nov 2009 12:44
@alimpo83

right, ok, I will get this done today, thanks for the sugestion. just had a long day today and my mind is blown.

thanks

DSW
Daniel wright 2311
User Banned
Posted: 19th Nov 2009 13:16
more pictures added in first post.

DSW
Daniel wright 2311
User Banned
Posted: 19th Nov 2009 16:02
more pictures i just took, sorrt for the trpple post but here they all are.











DSW
rolfy
18
Years of Service
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Joined: 23rd Jun 2006
Location:
Posted: 20th Nov 2009 02:46
Its a cool idea that your providing the rig, folks could rig their own characters or even fpsc stock characters to it and keep their own games consistent, nice one
Daniel wright 2311
User Banned
Posted: 20th Nov 2009 02:55 Edited at: 20th Nov 2009 02:55
@rolfy

thanks thats the idea my friend.

DSW
General Jackson
User Banned
Posted: 20th Nov 2009 03:41
Wow, I love these guys, cant wait for my upgrades!
I mean the talking animations are just perfect!
I'm having such fun with them!

michael x
16
Years of Service
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 20th Nov 2009 04:35
Quote: "in the prosess of making now for the upgrade.

1.buisness man
2.gost women
3.little boy
4.little girl
5.women
6.army guys
7.scientist
8.thugs
9.gost children"


im so glad to hear that. thanks. cant wait to see the scientist.

more than what meets the eye
heltor
17
Years of Service
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 20th Nov 2009 04:43
Wow I normaly don't buy models, but this pack was worth it. I have to rethink. my new game to include these. Well worth the money. GREAT JOB Dan.

"our only limitation is your Imagination" - heltor
Daniel wright 2311
User Banned
Posted: 20th Nov 2009 04:44
thanks for the good coments guys, I hope you guys like the new pack, and there is more to come.

DSW
General Jackson
User Banned
Posted: 20th Nov 2009 05:07
I want the buisness man next.

Daniel wright 2311
User Banned
Posted: 20th Nov 2009 06:24
@General Jackson

well, ill relise them all at the same time, but there will be 2 versions of the buisness man.

DSW
BlackFox
FPSC Master
17
Years of Service
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 20th Nov 2009 07:15
Thanks Daniel. They look great. You did an excellent job on this pack. Have certainly game some new fresh ideas for an RPG game we're designing.

Keep up the great work.

Cheers

Mike
alimpo83
19
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Joined: 30th Dec 2005
Location:
Posted: 20th Nov 2009 09:23
Some of them remind me of Elder Scrolls Morrowind!



Currently working on the MindTrix Entry:
Daniel wright 2311
User Banned
Posted: 20th Nov 2009 10:04
@alimpo83

what is Elder Scrolls Morrowind? i cant remember, I think i played it. sounds good to me,

thanks

DSW
born for game
17
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Joined: 24th Mar 2008
Location:
Posted: 20th Nov 2009 12:15
It is a revolution.

General Jackson
User Banned
Posted: 20th Nov 2009 13:00 Edited at: 20th Nov 2009 13:03
Ok, cool.
One thing, your going to rig the ww2 guys to the normal skeleton and add talking animations, right?
Because I want them to be able to talk and fight like in Call of Duty 1, and 2, and medal of honor allied assault

{edit} do you want me to post some screens oof these guys with shaders on in FPSC? it makes them look great!

Daniel wright 2311
User Banned
Posted: 20th Nov 2009 13:06
shure,and yes i am riging them to talk. i would love to see some pics

DSW
General Jackson
User Banned
Posted: 20th Nov 2009 13:51
Hans:


Dealer:


Frank:



If you want to see the rest I will post the rest

Daniel wright 2311
User Banned
Posted: 20th Nov 2009 14:06
have you added any audio on any of them?

DSW
Tectonic
19
Years of Service
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Joined: 5th Jun 2006
Location: Trinidad
Posted: 20th Nov 2009 16:38
@ Daniel wright 2311: Congrats! Ordered the pack already, and downloading it, even as we speak. If I only knew that this pack was coming up so soon. I would not have purchased DarkVoices. Anyway, you live and you learn. This pack will put games to a new level, talking characters, where their mouths actually move... Feels like Christmas morning.

A job well done.

Tip: when doing female characters, please proportion their bodies in a realistic way. You don't need to exceed the Tomb Raider type model.. in the upper area.
The Storyteller 01
16
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 20th Nov 2009 17:04 Edited at: 20th Nov 2009 17:05
Some of these characters look very interesting, unfortunately They dont fit the packs I allready use - but if you ever make a monster pack I'll probably buy it.

PS: I feel honored you used my Tavern segment for the 2nd pic

In case you find my grammar and spelling weird ---> native German speaker ^^
Metal Devil123
16
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 20th Nov 2009 17:12
That one guy looks like Spock over there! Not in the latest screenies, but the last one before then. When you ,made your triple post!


Can you survive from the horrors of the hidden land Occulo?
Daniel wright 2311
User Banned
Posted: 20th Nov 2009 19:52 Edited at: 20th Nov 2009 19:53
@Tectonic

thanks, im glade you got them

you said

You don't need to exceed the Tomb Raider type model.. in the upper area

i say this

right,lol, i will do as you request


@The Storyteller 01

ill look into doing some monsters soon

DSW
fallen one
18
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Joined: 7th Aug 2006
Location: My imagination!
Posted: 20th Nov 2009 20:45
Was this releated to your other thread - I am looking for voice actors, will pay, or was that something else? If so, what happened to that one?

Tectonic
19
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Location: Trinidad
Posted: 20th Nov 2009 22:19
@ Daniel wright 2311 ... This may sound like a dumb question, but is there a help file or a readme file somewhere? Because I am not sure how to insert the sound file to the characters. The mouth is moving when I press enter... but how do you get the sound file in to play along with the movement?
Tectonic
19
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Joined: 5th Jun 2006
Location: Trinidad
Posted: 20th Nov 2009 23:03
figured it out. All you need to do is put a wav file named hello.wav in the user folder inside the audiobank folder. Of course the wav file can have any name, as long as fpi scrip is adjusted accordingly
Daniel wright 2311
User Banned
Posted: 21st Nov 2009 05:54 Edited at: 21st Nov 2009 06:23
@Tectonic , your right, sorry, i guess i figured every one knew how to do this as it is controlled with a script. but I should have included a help me file for this and i will include one with the upgrade.

edit, that was not to make you sound stuppid if it did, I guess i could have worded that difrently but i did just waik up and am not thinking clearly yet.


edit2: @fallen one

no i will still need voice actors, and have found some, im just waiting intill i can pay them, wich will be soon.

DSW
Tectonic
19
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Joined: 5th Jun 2006
Location: Trinidad
Posted: 21st Nov 2009 12:12
@ Daniel wright 2311: no worries, no offense taken.

I am really enjoying this pack. In your help file, you should also include scripting options. For example:

[1] Random sound file responses.
[2] to have the wav file played only once or twice
[3] to adjust the time that the mouth is animated

Of course anyone that knows scripting can do this themselves, but it will make life easier for everyone, if it is given beforehand.

This pack is excellent and I highly recommend it.
General Jackson
User Banned
Posted: 21st Nov 2009 16:19
I highly reccomend it as well! Cant wait for the ww2 guys!

Daniel wright 2311
User Banned
Posted: 21st Nov 2009 16:22 Edited at: 21st Nov 2009 16:26
well here is the first of the upgrades, its a full bar for the bar tender, i will have it set to where you can serve drinks to well, you, when you walk up to the counter he will ask what you want, then he will go to get a drink, and yes he will hold a mug and then he will go over to you then he will hand you the mug, then the mug will dissaper like if you took it. then he will do his talking animation.

when im done with this guy ill start with the nazis or sould i say ww2 guys





DSW
Daniel wright 2311
User Banned
Posted: 21st Nov 2009 17:08 Edited at: 21st Nov 2009 17:19
and here is the full scene with all the textures in place.



DSW
General Jackson
User Banned
Posted: 21st Nov 2009 17:31
Now that...is...AMAZING!

Daniel wright 2311
User Banned
Posted: 21st Nov 2009 18:03 Edited at: 21st Nov 2009 18:42
thank you, here is the scene with wine bottles i just made, they came out to look just like wine to,lol. I was a little impressed how they looked in the end.

EDIT: I changed the piture to show more and diffrent bottles, plus I would like to add this will be a free upgrade to the pack so if you buy this pack now all the upgrades will be free.



DSW
Daniel wright 2311
User Banned
Posted: 21st Nov 2009 18:59
here he is handing you your drink, im all done for now, time for bed, more tamorrow.





DSW
General Jackson
User Banned
Posted: 21st Nov 2009 19:24
Extremely impressive! Cant wait!

SuPeR_DuDe911
15
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Location: I see a light....
Posted: 21st Nov 2009 21:05
nice work
Nomad Soul
Moderator
18
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Joined: 9th Jan 2007
Location: United Kingdom
Posted: 21st Nov 2009 21:44
Hi Daniel

Am considering purchasing this but is the animation rig an extension of the standard FPSC bi-ped or a seperate rig?

I want to buy the rig but need characters I use it with to still be able to do all the usual movement / attacks etc.

If its possible to merge your rig with the standard FPSC character .bip that would be fine if the bone structure is the same.
Tectonic
19
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Joined: 5th Jun 2006
Location: Trinidad
Posted: 22nd Nov 2009 00:00
This is really great stuff, it just keeps getting better and better
Daniel wright 2311
User Banned
Posted: 22nd Nov 2009 05:10 Edited at: 22nd Nov 2009 05:11
@Nomad Soul

well, when the free upgrade comes you will be able to with no problems. the ww2 guys will do all the other animations and talk.so i will include the .bip with this upgrade with other animations to, not just the basic fpsc animations but new ones, as i have advanced at animations i have made a lot my self.

DSW
Daniel wright 2311
User Banned
Posted: 22nd Nov 2009 05:21
this bar scene comes with 2 difrent versions, here is the second guys, and thanks for the good comments.




DSW
Daniel wright 2311
User Banned
Posted: 22nd Nov 2009 14:46
and here is this bar in game, If the right shaders where put on this it would look real good in game.



DSW
Daniel wright 2311
User Banned
Posted: 22nd Nov 2009 16:41
and one more post about the bar, here is what it will look like in game as i am making a shader for it to mach this, that is if your card can show shaders.



DSW
Metal Devil123
16
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 22nd Nov 2009 17:55
These look awesome! Spock drinking beer. I never thought I'd see that. Nice work, just amazing man.


Can you survive from the horrors of the hidden land Occulo?
General Jackson
User Banned
Posted: 22nd Nov 2009 19:44
Very cool and awesome shader!

The Storyteller 01
16
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 23rd Nov 2009 01:16
The first version with the orange light....and the vulcan-looking barkepper - "Quarks Bar" sprang to my mind immediately.

I really liked the orange version!

In case you find my grammar and spelling weird ---> native German speaker ^^
Cosmic Prophet
17
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 23rd Nov 2009 06:24
Now this is cool! Nice one here Daniel. I'll drop by and grab this in the next few days. I'll be looking forward to the Milkshape rig in the upgrade as well.

Have one on me buddy!

In the Universe, nothing ever stays the same.
Daniel wright 2311
User Banned
Posted: 23rd Nov 2009 08:34
@The Storyteller 01

the orange version looks good in game with out any shaders,lol. it just has that im a bar look to it.


@Cosmic Prophet

thanks, the beer was good and queched my thirst. the milk shape verson will be almost the same but a little difrent as the skelitions are difrent.it will be just as good and i will still include tutts.

thanks for the support guys

DSW
Daniel wright 2311
User Banned
Posted: 23rd Nov 2009 22:32
ok, The first small update will happen tamorrow, if your download has expired i will rienstate it for free. this will happen with all updates. this update is just for static objects. the next update will have the milkshape skelition in it with some other talking people. thease pitures are of the updated objects that will happen tammarow, if people keep buying this i will keep updating regulerly until im sick of it,lol.















DSW

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