Quote: "i would not use a dds file as the hud message that you want to display, instead use a targa (tga) file. You can save images as these in photoshop and similar programs."
No, people prefer to use .dds file for hud. And FPSC supports it. There is nothing to do with the file format.
Quote: "starmind 001 Try this."
It is not doing what it is supposed to do. It shows the hud anytime even if i never shot him.
;Artificial Intelligence Script
;Header
desc = Follow Waypoints, Crouch If Shot (fear), Resume After 5 seconds
;Triggers
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\hostages.dds,hudhide=1,hudname=dontshoot,hudmake=display
:waypointstate=0:animate=2,waypointstart
:waypointstate=3:animate=2,waypointnext
:waypointstate=4:animate=2,waypointrandom
:waypointstate=5:animate=2,waypointreverse
:nearactivatable=0:settarget,activatetarget=2
:random=20:rotateheadrandom=65
:shotdamage=1:settarget,rotatetotarget,hudname=dontshoot,state=10
:noiseheard=5:settarget,rotatetotarget,state=10
:state=10:timerstart,state=11,waypointstop,animate=31
:state=11,timergreater=5000:state=0,animate=2,waypointstart
:state=11,random=5:rotateheadrandom=35
;End of Script
_)_____(_
Any one experienced in scripting can please try to help me?
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