@Leaning Objects To The Side
hello there, ok, so all you need to do is open there main script in your script bank, it looks like this
;Artificial Intelligence Script
;Header
desc = Press ENTER for WAV and face animation
;Triggers
:state=0:hudreset,hudx=50,hudy=90,hudimagefine=gamecore\text\pressentertotalk.dds,hudname=mydisplay,hudhide=1,hudmake=display,state=1
:state=1,plrdistwithin=500:animate=1,rotatetoplr,state=1
:state=1,plrdistwithin=61:hudshow=mydisplay,state=2
:state=2,plrusingaction=1:hudunshow=mydisplay,state=3
:state=2,plrdistfurther=50:hudunshow=mydisplay,stopsound,state=1
:state=3:loopsound=audiobank\user\hello.wav,soundscale=125,animate=2,state=4
:state=4,plrusingaction=0,plrdistfurther=50:state=1
;End of Script
find the state=3, change the sound to whatever sound you wish to play with the lip movment, change
:state=3:loopsound=audiobank\user\hello.wav,soundscale=125,animate=2,state=4
the hello.wav is where you would put yours, whatever.wav
then make shure you put your sound file in the same directory. audiobank\user
i hope this helps