No. Here's the first script That I have been going off of.
;Artificial Intelligence Script By Conjured Entertainment
;Header
desc = Global Var 1 Display Number 1
;Triggers
;create huds
:state=0:hudreset,hudx=28,hudy=5,hudimagefine=gamecore\huds\user\cash.dds,hudhide=0,hudname=cash,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\0.dds,hudhide=1,hudname=6digit0,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\1.dds,hudhide=1,hudname=6digit1,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\2.dds,hudhide=1,hudname=6digit2,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\3.dds,hudhide=1,hudname=6digit3,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\4.dds,hudhide=1,hudname=6digit4,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\5.dds,hudhide=1,hudname=6digit5,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\6.dds,hudhide=1,hudname=6digit6,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\7.dds,hudhide=1,hudname=6digit7,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\8.dds,hudhide=1,hudname=6digit8,hudmake=display
:state=0:hudreset,hudx=25,hudy=8,hudimagefine=gamecore\huds\user\9.dds,hudhide=1,hudname=6digit9,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\0.dds,hudhide=1,hudname=5digit0,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\1.dds,hudhide=1,hudname=5digit1,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\2.dds,hudhide=1,hudname=5digit2,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\3.dds,hudhide=1,hudname=5digit3,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\4.dds,hudhide=1,hudname=5digit4,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\5.dds,hudhide=1,hudname=5digit5,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\6.dds,hudhide=1,hudname=5digit6,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\7.dds,hudhide=1,hudname=5digit7,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\8.dds,hudhide=1,hudname=5digit8,hudmake=display
:state=0:hudreset,hudx=26,hudy=8,hudimagefine=gamecore\huds\user\9.dds,hudhide=1,hudname=5digit9,hudmake=display
:activated=14:activateifused=13,activate=13
;initialization
:state=0:localvar=1,setvar=0,state=1
:state=1:localvar=2,setvar=0,state=2
:state=2:localvar=3,setvar=0,state=3
:state=3:localvar=4,setvar=0,state=4
:state=4,activated=13:activate=0,state=5
:state=5:globalvar=1,state=6
;remove any existing huds before we display new ones
:state=6:hudunshow=5digit0,hudunshow=5digit1,hudunshow=5digit2,hudunshow=5digit3,hudunshow=5digit4,hudunshow=5digit5,hudunshow=5digit6,hudunshow=5digit7,hudunshow=5digit8,hudunshow=5digit9
:state=6:hudunshow=6digit0,hudunshow=6digit1,hudunshow=6digit2,hudunshow=6digit3,hudunshow=6digit4,hudunshow=6digit5,hudunshow=6digit6,hudunshow=6digit7,hudunshow=6digit8,hudunshow=6digit9,state=14
;test hundred thousands
:state=14,vargreater=900000:decvar=900000,hudshow=6digit9,state=15
:state=14,varequal=900000:decvar=900000,hudshow=6digit9,state=15
:state=14,vargreater=800000:decvar=800000,hudshow=6digit8,state=16
:state=14,varequal=800000:decvar=800000,hudshow=6digit8,state=16
:state=14,vargreater=700000:decvar=700000,hudshow=6digit7,state=17
:state=14,varequal=700000:decvar=700000,hudshow=6digit7,state=17
:state=14,vargreater=600000:decvar=600000,hudshow=6digit6,state=18
:state=14,varequal=600000:decvar=600000,hudshow=6digit6,state=18
:state=14,vargreater=500000:decvar=500000,hudshow=6digit5,state=19
:state=14,varequal=500000:decvar=500000,hudshow=6digit5,state=19
:state=14,vargreater=400000:decvar=400000,hudshow=6digit4,state=20
:state=14,varequal=400000:decvar=400000,hudshow=6digit4,state=20
:state=14,vargreater=300000:decvar=300000,hudshow=6digit3,state=21
:state=14,varequal=300000:decvar=300000,hudshow=6digit3,state=21
:state=14,vargreater=200000:decvar=200000,hudshow=6digit2,state=22
:state=14,varequal=200000:decvar=200000,hudshow=6digit2,state=22
:state=14,vargreater=100000:decvar=100000,hudshow=6digit1,state=23
:state=14,varequal=100000:decvar=100000,hudshow=6digit1,state=23
:state=14,varless=100000:state=26
:state=15:globalvar=2,incvar=900000,state=24
:state=16:globalvar=2,incvar=800000,state=24
:state=17:globalvar=2,incvar=700000,state=24
:state=18:globalvar=2,incvar=600000,state=24
:state=19:globalvar=2,incvar=500000,state=24
:state=20:globalvar=2,incvar=400000,state=24
:state=21:globalvar=2,incvar=300000,state=24
:state=22:globalvar=2,incvar=200000,state=24
:state=23:globalvar=2,incvar=100000,state=24
:state=24:globalvar=1,state=26
;test ten thousands
:state=26,vargreater=90000:decvar=90000,hudshow=5digit9,state=27
:state=26,varequal=90000:decvar=90000,hudshow=5digit9,state=27
:state=26,vargreater=80000:decvar=80000,hudshow=5digit8,state=28
:state=26,varequal=80000:decvar=80000,hudshow=5digit8,state=28
:state=26,vargreater=70000:decvar=70000,hudshow=5digit7,state=29
:state=26,varequal=70000:decvar=70000,hudshow=5digit7,state=29
:state=26,vargreater=60000:decvar=60000,hudshow=5digit6,state=30
:state=26,varequal=60000:decvar=60000,hudshow=5digit6,state=30
:state=26,vargreater=50000:decvar=50000,hudshow=5digit5,state=31
:state=26,varequal=50000:decvar=50000,hudshow=5digit5,state=31
:state=26,vargreater=40000:decvar=40000,hudshow=5digit4,state=32
:state=26,varequal=40000:decvar=40000,hudshow=5digit4,state=32
:state=26,vargreater=30000:decvar=30000,hudshow=5digit3,state=33
:state=26,varequal=30000:decvar=30000,hudshow=5digit3,state=33
:state=26,vargreater=20000:decvar=20000,hudshow=5digit2,state=34
:state=26,varequal=20000:decvar=20000,hudshow=5digit2,state=34
:state=26,vargreater=10000:decvar=10000,hudshow=5digit1,state=35
:state=26,varequal=10000:decvar=10000,hudshow=5digit1,state=35
:state=26,varless=10000:hudshow=5digit0,state=36
:state=27:globalvar=2,incvar=90000,state=36
:state=28:globalvar=2,incvar=80000,state=36
:state=29:globalvar=2,incvar=70000,state=36
:state=30:globalvar=2,incvar=60000,state=36
:state=31:globalvar=2,incvar=50000,state=36
:state=32:globalvar=2,incvar=40000,state=36
:state=33:globalvar=2,incvar=30000,state=36
:state=34:globalvar=2,incvar=20000,state=36
:state=35:globalvar=2,incvar=10000,state=36
:state=36:activateifused=13,state=1
;End of Script
Here is the script that I have set up for my targets.
;Artificial Intelligence Script
;Header
desc = Repeating Target
;Triggers
:state=0:state=10
:state=10,shotdamage=1:globalvar=1,incvar=100,activateifused=13,state=1
:state=1:incframe=0
:state=1,frameatend=0:state=2,etimerstart
:state=2,etimergreater=5000:state=3
:state=3:decframe=0
:state=3:state=0
;End of Script