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Newcomers DBPro Corner / CIv 3D world map help

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ralthan
14
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Joined: 23rd Nov 2009
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Posted: 30th Nov 2009 22:49
Hi All,

First post (so be kind). I have a game idea that will incorporate a civ 4 type of 3D World (but not a civ game). I want to be able to go from a tactical level out to a strategic level via mouse wheel. I want to be able to do as civ does, show the clouds and world zooming out. Is this something that I can do with the tools in this game? What would I use to create the cloud banks in the world.. This is looking downwards not upwards like in an FPS game.

Sorry if this seems pretty noobish, I am just trying to grasp how to start writing code for this.
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 30th Nov 2009 23:00
It's a nice idea, but if you are new to programming you are aiming too high as a first step. Even though the tutorials (in the stickies at the top of this forum) may not seem relevant, start with them and see how well you can get to grips with the basics first.

ralthan
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Posted: 30th Nov 2009 23:18
ok.. well I am not new to programming.. just to DB, so was trying to visualize how to start this. This is one of the many parts of my game I am trying to wrap my head around.
HowDo
21
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Joined: 28th Nov 2002
Location: United Kingdom
Posted: 30th Nov 2009 23:23
If you have watched CIV4 you may have noticed that you are watching an animation which then's goes to 3D, the switch happens when in the clouds.

So good luck on your project, looks like you have a steep climb to start with.

Dark Physics makes any hot drink go cold.
Outscape
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Joined: 23rd May 2008
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Posted: 7th Dec 2009 02:00
well you are going to need two modes
one mode is the 2d (tactical) view
one mode is the 3d (commander) view

i havnt played civ4 for ages (i preferred civ3 tbh) but if i remember right, those are the two main views.

what you need to do is find out if the person is using the wheel on the mouse (i belive the command for the wheel is Mouse Move Z, as Move Move X and Y, are normal positioning)

so basically



thats just a little demo, no explanation on how to do anything else apart from the scrolling



ralthan
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Joined: 23rd Nov 2009
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Posted: 7th Dec 2009 18:20
Thanks for the hints!

I never realized that CIV switched from 2D to 3D. They make the transition seamless. Thanks for the hints here. Couple other related questions.

1. How would you make the weather effects (the moving clouds) once you get to 2D mode?

2. I assume you would need to keep a 3D map and a 2D map, then correlate position to where the mouse scrolled up?

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