My idea would be to have seperated meshes and put them together in game, lets say that you have the drawbridge animated then you cut out the "chains" and add them (animated) into another mesh and just put them together (like lego) in the editor, yes it would be possible. But the collison wouldent be that easy(i think)
If i wrote a little to fast its because i have to go to bed soon and really want to finish this script that i am working on....
-Massap2
Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...