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FPSC Classic Models and Media / Animating Drawbridge

Author
Message
Stefano
User Banned
Posted: 2nd Dec 2009 23:58
I'm working on my FS Castke Walls pack and everything is going fine. I wish I could add an animated drawbridge. I can animate the wooden deck, but what about raising chains? When the bridge is lowered they extend and when the bridge is raised they retract. Can I animate using different meshes?
The Master Dinasty
16
Years of Service
User Offline
Joined: 14th Sep 2008
Location: Valhalla
Posted: 3rd Dec 2009 00:07
My idea would be to have seperated meshes and put them together in game, lets say that you have the drawbridge animated then you cut out the "chains" and add them (animated) into another mesh and just put them together (like lego) in the editor, yes it would be possible. But the collison wouldent be that easy(i think)


If i wrote a little to fast its because i have to go to bed soon and really want to finish this script that i am working on....

-Massap2

Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...

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