If the model has been textured in segments,meaning that there were different separate object sharing parts of the bitmap,I think you'll have to make a selection tag for each of them(Set selection) and apply the texture in it's attribute/selection...Not sure like I said,I haven't tried that one quite some time now.
Maybe it is just a simple mistake of having the viewport option Not to show the textures
Everyobdy wants to be loved,But no one loves everybody...
HEY!!! I'm the one who had 'Cyberspace' in his location on the older black forums,shame on you Rich j/k