-taht will not solve the thing, at the end you will have your model broken in to the triangles in DB or DBpro
What you just wrote makes no sense...
What I mean is,it WOULD make no sense to Dissolve those edges and re-Connect them in the same fashion,that's pretty obvious that they would take back their horrible pole shape at triangulation time,he needs to re-connect them as a vertical strip of quads that goes until the back head...
When the triangulation occurs,it will all be diagonally.
I suggest experimenting with quads first but I agree that starting with a smoothed cube(S shortcut mean Smooth not split) is better.
BTW:Technically,it is not DB that triangulates the model but rather the fact that the files are read/converted to a standard .x format which only supports triangles.
Everyobdy wants to be loved,But no one loves everybody...