i have a single .dbo object which is a room where the player walks around. i have sparkys collision set up the player collides fine with the walls and the table and the chair but for some reason dosent collide with some other stuff like the bed and the wardrobe. and the entire house is exported as a single .dbo object
i tried playing around with it by adding random boxes to the house. Some of them the player collides with and dosent collide with others.
why is that?
edit: played around with it a little more and so far, boxes arent detected by collision as well as spheres or geospheres. Byt cylinders and planes are detected by collision, but its still unclear because the main object of the house is a box and there are some other objects made with boxes which are dtected by collision.
i am using milkshape btw
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