Quote: "@Massap
Ok let me give you a scenario,as im familiar with the objectives field and thats not what i want.Say theres a bomb about to go off that you set.And you have to deactivate within a certain time by pressing a switch(which would NOT be the end of the level.The switch would halt the explosion and you could continue on.And id want a timer to show how many seconds you have left.I know this exists somewhere..."
That sounds just like my Bomb script
If you have ever played Call of duty, search and destroy i have made a script just like that. This is what you can do with it in a nutshell:
1. If you dont have the bomb picked up, you cant plant it
2. When you have picked it up, you CAN plant it.
3. The inital planting time is set to 7.5 Second
4. starts a timer counting down from 30 - 0
5. 30 seconds to the blast..
6. I have made two kinds of blast 1 that makes the game end in "Level Complete" and one that just blows upp, and you can continue on...
It will be released freely after i am done with it (A sort of advertisment for my uppcoming pack ) But the pack i am making is for the Master Dinasty alone, or buyers with the right price. it will most likly cost about 10-20 dollars. The pack will contain more stuff but sadly i am not yet going to reveal what. If i will not complete the pack (for example ) we have a policy to release our files for free.
For example our uppcoming game "Beast" if its not finished, it will be released for free, comercial and non-comercial.
Sadly i cant speed upp the process since i am working on a story-line and pack at the same time. And the "bomb" script is a 150 lines.
WHY WOULD YOU WANT TO PLANT THE BOMB THEN DEFUSE IT?
(sorry cap(s) its just if you dont want to read the boring stuff...)
-Massap2
Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...