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FPSC Classic Scripts / Money Script + Drop Key

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Pandagamesorg
14
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Joined: 12th Dec 2009
Location: check your moms room :D
Posted: 13th Dec 2009 02:16
I have been wanting a drop key script for ever now. I was wondering if someone could help me. For better understanding i would like it to make a boss to drop a key or other item when he dies.

Also i was wonding if somebody could help me on a money script.
GameRetardo
15
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Joined: 28th Apr 2009
Location: Where am I?
Posted: 14th Dec 2009 10:21
I have been wanting this for a very long time as well. But as far as I know this is just impossible to do. The only thing you can do is make the boss stay at 1 spot and place a key in the area of where he's standing. Hope somebody else knows a solution

Game Freak
biohazardNL
15
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Joined: 26th Oct 2009
Location: netherlands
Posted: 20th Feb 2010 18:11
I think I have the solution for your problems with this script + explanation

don't ask untill tried everything

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wayne davis rocks
16
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Joined: 10th May 2008
Location: US Liberty In
Posted: 20th Feb 2010 20:22
fenix mod has all the above

Wayne Davis Band
GreenDixy
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Joined: 24th Jul 2008
Location: Toronto
Posted: 20th Feb 2010 23:26
you could also set the key to not spawn at start then when the mob dies have it set to spawn the key

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No life, Lots of love, 2 Kids, God save me LOL
wayne davis rocks
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Posted: 21st Feb 2010 23:23
unixfr3ak that would work but the key would spawn where you put it in the game not where the boss died at which is what he is wanting I think

Wayne Davis Band
Pandagamesorg
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Location: check your moms room :D
Posted: 23rd Feb 2010 22:42
Is there a way to make the key like follow the boss's feet so when he dies it will be there?
biohazardNL
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Location: netherlands
Posted: 24th Feb 2010 07:32
sorry I don't think so. but maybe you could set the ifused to a door you want to use, after the killed boss

don't ask untill tried everything
Gamer X
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Location: Planet X
Posted: 24th Feb 2010 16:54 Edited at: 24th Feb 2010 16:55
Here is a alternative to the drop key.

Place the following script into the Boss's Destroy Script Field


And place this one in the key's main field


You won't see the key, but the Idea is to pick-up a key when the boss is dead and anywhere he is dead.

Pandagamesorg
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Posted: 25th Feb 2010 01:59
Thanks Gamer but could you use the destroy and activate script and just make it so when the boss dies the door just opens?
Gamer X
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Posted: 25th Feb 2010 04:20
That is simple

Use the same destroy script that I given you in my previous post and change "key" in "settargetname=key" to the door you want to open. Also remove the distance restriction in the script. Make sure the door has the same name and has doorremote.fpi as it's main script. Then when the enemy is dead, door will open.

Pandagamesorg
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Posted: 25th Feb 2010 22:00
Thank you, gamer.

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