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3 Dimensional Chat / Alien compo stuff pic

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Ryu
21
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Joined: 5th Sep 2003
Location:
Posted: 6th Sep 2003 02:01
hey hows it goin with the comp you guys?? im just playing around with a couple of ideas , i have only just got dbpro
[img]www.angelfire.com/pro/rsjgames/captured2.jpg[/img]
What you think?
Ryu
21
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Joined: 5th Sep 2003
Location:
Posted: 6th Sep 2003 02:03
oops maybe if i like you to it
[href]www.angelfire.com/pro/rsjgames/captured2.jpg[/href]
Ryu
21
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Joined: 5th Sep 2003
Location:
Posted: 6th Sep 2003 02:03
*link
[href]www.angelfire.com/pro/rsjgames/captured2.jpg
Ryu
21
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Joined: 5th Sep 2003
Location:
Posted: 6th Sep 2003 02:09
<IMG SRC="http://www.angelfire.com/pro/rsjgames/captured2.jpg">
Ryu
21
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Joined: 5th Sep 2003
Location:
Posted: 6th Sep 2003 02:10
oh well i tried
Simple
22
Years of Service
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Joined: 28th Aug 2002
Location: United Kingdom
Posted: 6th Sep 2003 02:15 Edited at: 6th Sep 2003 02:17
Here ya go

Make sure you use http:// before the www. and once you have typed in your link address then just highlight it and press "image" to attach it.

Simple !



MikeS
Retired Moderator
22
Years of Service
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Joined: 2nd Dec 2002
Location: United States
Posted: 6th Sep 2003 05:56
[/i]Hey! You're late for the prediction of today's future.[i]

Got a little bit of a grammer error, but otherwise, it looks like your game is coming along nicely.



A book? I hate book. Book is stupid.
zircher
22
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Joined: 27th Dec 2002
Location: Oklahoma
Posted: 12th Sep 2003 16:28
Just out of curiosity, are you using DoGA L1 or L2 for the ship?

You might want to think about downloading L3. Besides being cheap (you only need to register it if you want to make movies), it supports custom parts and textures. This will allow you to create better game models for Dark Basic.
You may recognize some of these shapes, but I've actually exported most of them to Metasequoia where I cleaned up the parts, tweaked some polys, reassigned texture coordinates, and re-imported them into DoGA.

Version 0.1 model library...
http://www.geocities.com/tzircher/ac_gallery.htm
--
TAZ

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