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FPSC Classic Models and Media / Lightsource lit effect needed

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DarkJames
15
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Joined: 11th Aug 2009
Location:
Posted: 28th Dec 2009 16:40
hi since im doing a game in FPSC x9 ..
im making a game but the lit script "illutioment" or something like it is not like the real lit i would love someone to do that


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Kravenwolf
16
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Joined: 14th Apr 2009
Location: Silent Hill
Posted: 28th Dec 2009 20:06
You need to create an illumination map for the entity in order for that shader to work properly with it. Otherwise, you're probably thinking about bloom, which is a full screen shader and, unless you have a nice graphics card to support it, I would stay away from.

Kravenwolf

DarkJames
15
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Joined: 11th Aug 2009
Location:
Posted: 28th Dec 2009 21:59
and how do can you do a illumination map?


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Bugsy
16
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Joined: 24th Nov 2008
Location: another place in time
Posted: 28th Dec 2009 22:09
instead, just try surrounding the light source with lights and see if that works.



to fenix mod!

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