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mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 2nd Jan 2010 17:10
awesome work mates! keep it up



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Errant AI
17
Years of Service
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Joined: 24th Aug 2006
Location:
Posted: 2nd Jan 2010 17:19
Quote: "If you've seen my weapons you have seen it before "


Doesn't count since you use only one map

Red Eye, did you re-UV to one map or are you the new shader savant? My curiosity is piqued!
mgarand
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 2nd Jan 2010 17:22
Red-eye is full of suprises, im sure



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
General Jackson
User Banned
Posted: 2nd Jan 2010 17:34
Quote: "All I see is a couple of light effects, a gun, and a loooooong staircase that I would never want to climb

Can you show us anything else?"

I'm just curious I dont get it?

dark peanut
15
Years of Service
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Joined: 31st Dec 2008
Location: USA
Posted: 2nd Jan 2010 17:35
Well it seems we will all find out shortly

dark peanut

current projects: a game about a guy
knxrb
FPSC Tool Maker
15
Years of Service
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Joined: 10th Oct 2008
Location: United Kingdom
Posted: 2nd Jan 2010 19:17 Edited at: 2nd Jan 2010 19:18
Here's a couple more screenshots of the levels:




knxrb
Red Eye
15
Years of Service
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Joined: 15th Oct 2008
Location:
Posted: 2nd Jan 2010 19:26 Edited at: 2nd Jan 2010 19:33
Finnaly!

Great screenshtos. Good to hear they work on your pc, i was kinda worried about it. But they turned out good. Some collision problems he? Well I hope they wont be a big frontier for the player. I had some too, couldnt fix as too little time, and fpsc was kinda annoying me.
Great to hear the maps worked out! Awaiting for my link! Will make showcase thread soon.

Edit: Missed ur post errant ai: there are two maps one for hands and one for weapon, i use a weapon shader i had from coz, and edited for performance, and setted up the settings higher. Anyway it turned out like that. Both diffuse have their own specular and normal maps tho.


mgarand
16
Years of Service
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 2nd Jan 2010 19:29
great job!



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 2nd Jan 2010 19:34
Quote: "Quote: "If you've seen my weapons you have seen it before "

Doesn't count since you use only one map

Red Eye, did you re-UV to one map or are you the new shader savant? My curiosity is piqued! "




Kalinka
14
Years of Service
User Offline
Joined: 24th Nov 2009
Location: White Forest
Posted: 2nd Jan 2010 21:52
Can't bad if Red Eye made it. I'm serious after I played I couldn't sleep about a week. Looking forward with this.

kalinka, kalinka, kalinka maja! v sadu jagada malinka, malinka maja!
OutdoorGamer
14
Years of Service
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Joined: 23rd Dec 2009
Location: everywhere...
Posted: 2nd Jan 2010 23:47
release it please.... PLEASE!!!!! lol
knxrb
FPSC Tool Maker
15
Years of Service
User Offline
Joined: 10th Oct 2008
Location: United Kingdom
Posted: 3rd Jan 2010 00:45
It's being uploaded as I type
It'll take two hours but I'm going to sleep now so sometime tomorrow the link will be with Red Eye and then once the beta testers have put it through it's paces it'll be released in the showcase

knxrb
Metal Devil123
15
Years of Service
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 3rd Jan 2010 09:41
Can't wait!

PW Productions
15
Years of Service
User Offline
Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 3rd Jan 2010 20:24
Nor can I!

Red Eye
15
Years of Service
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Joined: 15th Oct 2008
Location:
Posted: 5th Jan 2010 18:38 Edited at: 5th Jan 2010 18:38
Check Showcase!



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