Okay, thank you so much for the help. You see, I'm good with art/design but I'm horrible at the nuts and bolts of game creation. I wanted this script so I could have seamlessly looping snow in an outdoor level I'm working on, similar to the one in Modern Warfare 2. It would be light snow, so it'd have to repeat seamlessly or it'll look bad. I may have to add more huds, because it'll be rather slow moving snow.
The attached code should be the final product, I'm assuming. Also, xplosys recommended attaching such a type of code (one that always must be dynamic) to the main AI of a dynamic light, this way throughout the level it's always dynamic even from the start, this way it doesn't have to be spawned via trigger zone, unless the player goes in a building or something. But, that shouldn't be a problem.
;Header
desc = animated HUD
;Triggers
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow1.png,hudname=hud1,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow2.png,hudname=hud2,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow3.png,hudname=hud3,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow4.png,hudname=hud4,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow5.png,hudname=hud5,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow6.png,hudname=hud6,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow7.png,hudname=hud7,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow8.png,hudname=hud8,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow9.png,hudname=hud9,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore/weather/snow/snow10.png,hudname=hud10,hudhide=1,hudmake=display,state=1
:state=1:timerstart,hudshow=hud1,hudunshow=hud10,state=2
:state=2,timergreater=100:hudshow=hud2,hudunshow=hud1,state=3
:state=3,timergreater=200:hudshow=hud3,hudunshow=hud2,state=4
:state=4,timergreater=300:hudshow=hud4,hudunshow=hud3,state=5
:state=5,timergreater=400:hudshow=hud5,hudunshow=hud4,state=6
:state=6,timergreater=500:hudshow=hud6,hudunshow=hud5,state=7
:state=7,timergreater=600:hudshow=hud7,hudunshow=hud6,state=8
:state=8,timergreater=700:hudshow=hud8,hudunshow=hud7,state=9
:state=9,timergreater=800:hudshow=hud9,hudunshow=hud8,state=1
;End of Script
Thanks again!
-AaronG