Not too sure if I got your question- you want to display 3 messages when you hit the trigger zone?
If so, here is a script for that. Modify the hud image, and apply to the AI Script Main. Works for both characters or a trigger zone. One message comes up and when you press ENTER, a second shows, press Enter for the third.
;Header
desc = game conversation
;Triggers
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\ww2_bf\ww2_bf_l6objhud04a.tga,hudname=talk1,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\ww2_bf\ww2_bf_l6objhud04b.tga,hudname=talk2,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\ww2_bf\ww2_bf_l6objhud04c.tga,hudname=talk3,hudhide=1,hudmake=display,state=9
:state=9,plrdistwithin=160:rotatetoplr
:state=9,plrdistwithin=60:state=10
:state=10,plrdistwithin=60:rotatetoplr,hudshow=talk1,hudfadeout=talk1
:state=10,plrusingaction=1:timerstart,state=15
:state=15,timergreater=500:state=19
:state=19,plrdistwithin=60:state=20
:state=20,plrdistwithin=60:rotatetoplr,hudshow=talk2,hudfadeout=talk2
:state=20,plrusingaction=1:timerstart,state=25
:state=25,timergreater=500:state=29
:state=29,plrdistwithin=60:state=30
:state=30,plrdistwithin=60:rotatetoplr,hudshow=talk3,hudfadeout=talk3
:state=30,plrusingaction=1:timerstart,state=35
:state=35,timergreater=500:state=2
:state=2,plrdistfurther=60:state=9
;End of Script
If not, could you explain further for me so I know exactly what you are trying to do?
Cheers
Mike