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Newcomers DBPro Corner / Bad quality sprites

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HBProductions
21
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Joined: 31st Aug 2003
Location: UK
Posted: 7th Sep 2003 14:37
Every sprite I put in the game has half the resolution it should have. Why is this?

Truly wize men never play leapfrog with unicorns...
Flashing Blade
22
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Joined: 19th Oct 2002
Location: United Kingdom
Posted: 7th Sep 2003 17:57
have u tried load image "xxx.bmp" 1,1
HBProductions
21
Years of Service
User Offline
Joined: 31st Aug 2003
Location: UK
Posted: 8th Sep 2003 20:31 Edited at: 8th Sep 2003 20:35
I see why you have told me to do this, because the sprite looks like it is stretched (the picels are 2 or 4 times bigger than they actually are) but the sprite is the same size.

DarkBASIC has given me a real smack on the head and I'm really confuzzled.

Truly wize men never play leapfrog with unicorns...
HBProductions
21
Years of Service
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Joined: 31st Aug 2003
Location: UK
Posted: 8th Sep 2003 20:36
The only way I can get an image to show with the correctly sized pixels is by loading it as a bitmap... but that defeats the object of having a sprite.

Truly wize men never play leapfrog with unicorns...
CattleRustler
Retired Moderator
21
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Joined: 8th Aug 2003
Location: case modding at overclock.net
Posted: 8th Sep 2003 20:44
I thought that you load an image, say a bmp, then grab a portion of it as a sprite - I don't do too much 2d but I haven't seen this problem. Are you somehow grabbing an area that exceeds the original bmp size (if that's possible) It seems that it would be the only way for the image to be 1/2 resolution. Almost like zooming in 2x if you get me?

-RUST-
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 9th Sep 2003 12:36
Quote: "have u tried load image "xxx.bmp" 1,1"


Quote: "I see why you have told me to do this, because the sprite looks like it is stretched "


I think you missed the point. The second integer tells DB to use the bitmap as it is, without trying to create Mipmaps for different distances and resolutions.

HBProductions
21
Years of Service
User Offline
Joined: 31st Aug 2003
Location: UK
Posted: 14th Sep 2003 20:57
Well yes, in answer to your question, I have tried that.. and everything else I can think of... soooooooo confused....

Truly wize men never play leapfrog with unicorns...
ReD_eYe
21
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 14th Sep 2003 23:13
show us your sprite creation code


the_winch
21
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Joined: 1st Feb 2003
Location: Oxford, UK
Posted: 15th Sep 2003 01:38
and a screen shot if possible.
CloseToPerfect
21
Years of Service
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Joined: 20th Dec 2002
Location: United States
Posted: 15th Sep 2003 16:16
are you running in fullscreen desktop? that mode will stretch the images to the size of your desktop. if so try full screen exclusvise mode

CTP
HBProductions
21
Years of Service
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Joined: 31st Aug 2003
Location: UK
Posted: 27th Sep 2003 13:41
I will send a screenie and code soon...

Truly wize men never play leapfrog with unicorns...
HBProductions
21
Years of Service
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Joined: 31st Aug 2003
Location: UK
Posted: 28th Sep 2003 21:54
No need for a code snippet, I've found out some vital information that I hope someone will help me with:

On everybody's games, the sprites are strange looking... they look like they are stretched, but they're not, if you know what I mean.

It must be a problem with my graphics card - how do I fix it? (Also, on Max Payne (nothing to do with DB), the graphic novel pictures are all blurry too... what the hell can I do?

Truly wize men never play leapfrog with unicorns...
HardBoot
21
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Joined: 10th Sep 2003
Location: Earth
Posted: 29th Sep 2003 01:06
you sure its not just becuase you have your screen res set wrong? DBs defualt res is 640x480.. i think.. maybe 800x600..... idk, the first thing i write into any prog is set display mode 1024,768,32 :p
HBProductions
21
Years of Service
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Joined: 31st Aug 2003
Location: UK
Posted: 30th Sep 2003 22:37
It is not anything to do with the screen resolution, my graphics card is showing sprites in all darkbasic projects and some other comercial games "stretched". How can I set up my graphics card to work properlly?

Truly wize men never play leapfrog with unicorns...
kojotex
21
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Joined: 16th Jul 2003
Location:
Posted: 30th Sep 2003 23:27
Do you have the latest drivers?
HBProductions
21
Years of Service
User Offline
Joined: 31st Aug 2003
Location: UK
Posted: 3rd Oct 2003 21:55
I have the latest direct X drivers, if that's what you mean... explain.

Truly wize men never play leapfrog with unicorns...

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