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3 Dimensional Chat / Desert Mech Raven Now Online, Commencing Attack!

Author
Message
Preston C
22
Years of Service
User Offline
Joined: 16th May 2003
Location: Penn State University Park
Posted: 7th Sep 2003 16:34
The joys of sphere mapping and random editing in PhotoImpression



Ordered Dark Basic Pro. 1-3 Weeks remaining!
School Started, let the CHAOS BEGIN!!!
Dr OcCuLt
22
Years of Service
User Offline
Joined: 27th Nov 2002
Location: a Dark Deep Dark pit, it dark in here
Posted: 8th Sep 2003 02:16
look ok.

i think it needs a better gun the rockets look a bit flat
Falelorn
22
Years of Service
User Offline
Joined: 19th Jun 2003
Location: Canada
Posted: 8th Sep 2003 03:29
Cool. I like mechs.
Preston C
22
Years of Service
User Offline
Joined: 16th May 2003
Location: Penn State University Park
Posted: 8th Sep 2003 03:51
Eh, its not my best, low polygon though under 500


Ordered Dark Basic Pro. 1-3 Weeks remaining!
School Started, let the CHAOS BEGIN!!!
AlecM
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Concord, MA
Posted: 8th Sep 2003 05:39
looks okay but that model could easily be done in less than 100 polys.

Also the texture streaches horribly. Maybe some UV editing is in order?

Goto http://www.shellshockede.com
Falelorn
22
Years of Service
User Offline
Joined: 19th Jun 2003
Location: Canada
Posted: 8th Sep 2003 07:12
One of my favorite games is Mech Commander. I would love to see a faster more violent version.
Preston C
22
Years of Service
User Offline
Joined: 16th May 2003
Location: Penn State University Park
Posted: 9th Sep 2003 00:05
@ FroggermonSSE: Its sphere mapped, thats why it looks the way that it does. A random image was used for the sphere mapping.


Ordered Dark Basic Pro. 1-3 Weeks remaining!
School Started, let the CHAOS BEGIN!!!
GOD
22
Years of Service
User Offline
Joined: 23rd Apr 2003
Location: right there
Posted: 10th Sep 2003 01:45
how did you manage to get 450 polys out of that? looks more like 50...
Preston C
22
Years of Service
User Offline
Joined: 16th May 2003
Location: Penn State University Park
Posted: 10th Sep 2003 02:02
you forget that I'm not a vertex plotting modeler, I model in Wings 3D, and I'm not that good at it yet. Lowest poly model I ever made would have to be one spaceship I did in 100 polygons.


I've been outcasted from the public's society.
Why must I be outcasted here too.

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