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FPSC Classic Work In Progress / [X9] Nuclear Warfare

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sfsdhfdj
14
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Joined: 28th Nov 2009
Location:
Posted: 10th Jan 2010 16:47 Edited at: 10th Jan 2010 21:30

Story:

==INTRO==

Iraq August 2011

Majid Al-Mahmud:
هل هو على استعداد حتى الآن؟
(Is it ready yet?)

Scienctist:
تقريبا يا سيدي
(Almost sir)
طيب الكاميرا على الانترنت ، وعلى استعداد لتناول طعام الغداء
(ok the camera is online, ready for launch.)

Countdowner:
عشرة
(ten)
تسعة
(nine)
ثمانية
(eight)
سبعة
(seven)
ستة
(six)
خمسة
(five)
أربع
(four)
ثلاثة
(three)
اثنين
(two)
**rocket taking off sounds....**
واحد
(one)
صفر
(zero)

Control Room:
لدينا يقلع وأكرر لدينا يقلع
(we have lift off i repeat we have lift off)

Majid Al-Mahmud:
متى ستعمل بلوغ هذا الهدف؟
(when is it gonna reach the target?)

Saud:
دقيقة واحدة
(one minute)

---After one minute---

~~~HUGE bang is heared... Shock wave passes throught out all the area... A huge mushroom cloud is seen over iraq's dessert...~~~

Control room:
النجاح!
(success!)

somewhere in the USA August 2011 (one day later)

News Reporters:
Something has happened over iraq yestorday evening, what apears to be an enormous mushroom cloud------------

A different news reporter:
the us government is refusing to talk because he claims he is too busy figuring out what it was.

General Zeph:
Shut that tv off.
we recived information that the iraqis tested an atomic bomb.

Jett:
Zeph its gonna get bloody.
-------------------------------------------------------------------
you play a couple of characters...
1. Srg.Bernard
2. Grayson Morgan.. used to be a marine before joined the N.M.F
more that i wont reveal.....

other characters in the game:
General Zeph- a highly experienced general... your commander...
Jett- one of your best friends.. he provides info/support from base
Cpt.Nathan- a soldier which lost 2 fingers during fighting in iraq.
Cpt.Roscoe- your captain, he will escort you throught out most missions.
Raptor 11- an F-22 raptor pilot, wich will experience some aweful moments with you...
Ternozone- an ex-marine that joined the N.M.F too.
Jake- becomes one of your best friends later on in the story...
Majid Al-Mahmud- No information provided.

now people there are more characters but i dont wanna reveal more then this... i didnt say whats the N.M.F and who is majid on purpose...

to understand more play the game when it comes out...

LEVELS:
Level 1: 83% - putting final touches+fixing bugs.
Level 2: 0%
Level 3: 0%
Level 4: 0%
Level 5: 0%

there are more than 5 levels so once the first five are done ill add the next five and so on....

level percentage chart-
0-10%=drawing, planning
10-20%=started editing tho it can still change...
20-40%=designing
40-70%=lighting, finishing map designing.
70-80%=enemies, voices being placed, final touches
90-100%=fixing bugs

There will be a multiplayer version later...

Guns:
there are too many... just think modern guns like M16 all of those... (i got all the gun model packs there is...)

edit-
here is one
ill add more later
(this level is still under construction, i dont have lighting yet and im fixing the bugs...)


comment please!

***~~~ looking for people to voice act...~~~***
if you are intrested comment here...
Butt monkey
17
Years of Service
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Joined: 7th Dec 2006
Location: Scotland
Posted: 10th Jan 2010 17:04 Edited at: 10th Jan 2010 17:04
Quote: "Pictures will be added later (once levels 1-3 are done.)
"


By that time the moderators will have made their inspection and this thread will have been locked. Screenshots are a requirement on this board - read the stickies.

Quote: "(ok the camera is online, ready for lunch.)
"


Hehe... I think you mean "Launch".
Bootlicker
15
Years of Service
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Joined: 29th Mar 2009
Location: Germany
Posted: 10th Jan 2010 17:13
If you have not completed level 1 or even a portion of level 1 that means that it is not a work in progress and should not be posted here...

Bugsy
15
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 10th Jan 2010 17:32
why is it that everybody has to not post a screenshot? it's like, they feel that they just have to put the story up, without ANY proof of concept at all. is it that hard to hit the print screen button in test game? no.

If you don't post a screenie, not only will your thread get locked, but no one will believe you are going to make the game. so it's not even the right mindset to make a WIP thread unless you have at least 5 pictures. then your game will likely be more respected, and believable, and... not locked. what would make you want to even post without any screenies?



to fenix mod!
sfsdhfdj
14
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Joined: 28th Nov 2009
Location:
Posted: 10th Jan 2010 18:28
i adde one pic but consider that i didnt light it yet... its gonna be way darker and stuff.....
other comments?
PW Productions
15
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 10th Jan 2010 18:33
Size down the pictures! You've widened my browser about 3 times! Your entity placement looks good, however, you might want to add more lights...

Go to my website, if I get enough members, I will buy a domain and appoint more moderators
Metal Devil123
15
Years of Service
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 10th Jan 2010 19:26
Make it smaller, it's streching the thread. But I want to see it after lighting. I like you entity placement thou and teh story seems interesting.

sfsdhfdj
14
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Joined: 28th Nov 2009
Location:
Posted: 10th Jan 2010 21:29 Edited at: 10th Jan 2010 21:30
@PW Productions "you might want to add more lights..."
"posted: 10th Jan 2010 11:28
i adde one pic but consider that i didnt light it yet... its gonna be way darker and stuff....."
@Metal Devil123
thanks...

*image resized*
SGJB
15
Years of Service
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Joined: 18th Mar 2009
Location: UK
Posted: 10th Jan 2010 23:07 Edited at: 10th Jan 2010 23:08
Quote: "this level is still under construction"


lol, nice little pun, any way looks good so far, although lightmapping would help.
Bugsy
15
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Joined: 24th Nov 2008
Location: another place in time
Posted: 11th Jan 2010 00:38
looks kind of stock-ish. I've seen all that MP16 media before and it looks slopily crammed together. most often, they would at least be remotely neatly organised, or if a nuke just went off then they are too neatly organized.



to fenix mod!
Metal Devil123
15
Years of Service
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Joined: 13th Jul 2008
Location: Suomi, Finland
Posted: 11th Jan 2010 07:19
I agree wtih Bugsy. Ofcourse, depending is that anywhere near the nuke. But you have interesting forum name indeed. sfsdhfdj...

sfsdhfdj
14
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Location:
Posted: 11th Jan 2010 09:34
@Metal Devil123
XD i changed my name
Bugsy
15
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Joined: 24th Nov 2008
Location: another place in time
Posted: 11th Jan 2010 20:29
I must also say, for an outdoor environment, it looks too boxed in, like it was just walls with the ceiling removed. try adding mountains and chainlink fences and the ability to see past said walls.



to fenix mod!
Kalinka
14
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Joined: 24th Nov 2009
Location: White Forest
Posted: 11th Feb 2010 19:12
FPSC Models and Media
14
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Joined: 26th Apr 2009
Location:
Posted: 11th Feb 2010 20:22
جميل جدا
هل انت عربي ؟
good job bro


U571
Kalinka
14
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Joined: 24th Nov 2009
Location: White Forest
Posted: 15th Feb 2010 17:21
lol, did you guys noticed that arabic words cant select from the right xD

PW Productions
15
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 17th Feb 2010 00:38
Quote: "lol, did you guys noticed that arabic words cant select from the right xD"


I can...

On-topic, why'd you let this die? It was promising and a great chance for you to get some skills up.

-PwP

New Site is up! Go check it out!

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