[X9] Undertow
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Why another project?, don't you already have 2 in progress already?
Contrary to popular belief, "Dead Man's cradle" and "H20" both ended up being finished as mini projects (3 level games), and were added to my I.T portfolio. Although unfortunately, neither of these finished mini projects made it to the forum, due to I suffered a complete HDD faliure not so long ago, and consequently, lost everything. I therefore left the threads as they were, so appologies for you not being able to play them.
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Okay..So what exactly is 'Undertow'?
Unlike previously, I had always stuck with the modernday horror genre, and as such, had always struggled with inspiration. It only then recently hit me (whilst watching Alien)...why not combine two of my favourite elements...Bioshock & Alien. This is (mercy street now guys) my first attempt at the sci-fi orientated genre, so it may be quite different to what your usually accustomed to seeing from me.
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So what features/enviroments can we expect from Undertow
Well, the enviroments will alter from tiled, flooded restrooms, to the dark gloomy corridoors of an abandoned deep sea submarine. Features wise, you can expect all the usual shaders, lighting (of a different style this time) etc, aswel as fully functional bullet time.
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Are there any WIP shots of this project?
I shall currently upload 2 very early WIP shots for you guys to look at, although I'm going to be keeping some scenes etc under wraps until a later date (I don't want to give too much away).
Feedback welcome
CoZ
-Demon Sun: Lead Developer-
Dead Man's Cradle: Lead Developer